Myth graphics improvements, etc.
Posted: Sat Nov 25, 2006 1:38 am
Someone (I think it was Melekor, not sure) had recently posted some pics with a new detail layer they had added onto m2 maps as in m3 maps. I haven't been able to find anything using the search. Anyone know anything about it and when it might be coming out?
I've also heard about a project by Renwood (and Ooga?) where they had managed to improve the graphics of the units in m2 to look better than in m3, while, I believe, still using sprites. I'm not sure what else they might have done. I heard they were planning on demoing it to take2. Someone brought this up on the playmyth forums but no one seemed to really know anything. Anybody have any screenshots, etc?
On a non-graphical improvement note, would it be possible to switch the camera angle to play like an rpg sort of like the pics show on http://www.idiotcollective.com? (I realize that Myth Realms is mostly a joke, but the lower screen is a real ingame shot). I guess this has to be done in the code - has anyone ever tried it with m2? So it would be sort of like this or something: http://staff-struck.freehostia.com/myth/
I've also heard about a project by Renwood (and Ooga?) where they had managed to improve the graphics of the units in m2 to look better than in m3, while, I believe, still using sprites. I'm not sure what else they might have done. I heard they were planning on demoing it to take2. Someone brought this up on the playmyth forums but no one seemed to really know anything. Anybody have any screenshots, etc?
On a non-graphical improvement note, would it be possible to switch the camera angle to play like an rpg sort of like the pics show on http://www.idiotcollective.com? (I realize that Myth Realms is mostly a joke, but the lower screen is a real ingame shot). I guess this has to be done in the code - has anyone ever tried it with m2? So it would be sort of like this or something: http://staff-struck.freehostia.com/myth/