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Posted: Thu May 06, 2004 10:43 pm
by Spank
since 1.5 beta, i lose complete control of my units while the game continues...
this is new, completely unplayable.
Posted: Thu May 06, 2004 11:28 pm
by CIK
Could you provide a more detail description of the problem, along with your OS info?
Posted: Fri May 07, 2004 2:41 pm
by Morphine
I talked to Spank, im having the same problem
Problem: Game still continues at normal speed, but our inputs (click here, type, ect) dont work, so our guy stays stationary.
Very frustrating
Example: (true) I go up to fight with my team on the North Hill, and my guy just stops moving. I watch as the other team comes up to me, and i continue clicking and typing "move move move"...then they throw a nade, and my guy continues to sit. I regained control of my guy as the nade exploded on his chest, killing him.
I dont know if the same is true in regular, but a quick fix would be nice because ww2 is pretty much all i play, and so with this bug or input lag or whatever it is, gameplay is gone and theres no purpose in playing myth anymore. I also havn't checked the co-ops yet.
OS info
Mac G4
Os9.2
64 mb AGP Radeon card (8500)
I believe spank is also on a mac, but I dont know what OS he is on
Posted: Fri May 07, 2004 3:03 pm
by ducky
postafilm
Posted: Fri May 07, 2004 3:49 pm
by Spank
I'm on xp.
Posted: Fri May 07, 2004 4:14 pm
by Doobie
have you tried using the different input schemes? If you go into preferences, (maybe under controls?) there is an option to use GDI or DirectInput, try both and see if one of them works better for you. You might also want to try the "Yield CPU" option.
Posted: Fri May 07, 2004 5:06 pm
by Morphine
I'll send a film, but where too? also, does that apply to macs doobie?
Posted: Fri May 07, 2004 5:55 pm
by ducky
at the bug report section.
http://projectmagma.net/cache/reports/4-1-front.html
i dunno if it will help, but it might; plus it couldn't hurt.
Posted: Fri May 07, 2004 7:22 pm
by iron
send to cik(at)projectmagma.net. The input thing is only a Windows option so it won't help you Morphine. But yes it sounds either like an input problem or a network one (ie packets not getting to the host). Ddi this happen to you at all in pb#1? Nothing changed in the input code for Macs since pb#1, so it'd help if we could eliminate some possibilities up front. Does it happen in every game you play? Perhaps could you try a solo game and see if it occurs as well.
Posted: Fri May 07, 2004 8:40 pm
by qwerty2
it was a rather rare bug/lag problem in 1.1-1.4.3
Posted: Sat May 08, 2004 3:48 am
by grim
This is an old bug. I got it a lot when playmyth.net first wen't online.
Posted: Sat May 08, 2004 5:50 am
by lerabu
I had that with 1.4.x but now that 1.5 is around it got fixed somehow
XP, Athlon 2600, nVIDIA 5900 128MB, 512DDR
Posted: Sat May 08, 2004 11:13 am
by Morphine
I didn't have it with 1.4 or 1.5b1
Its every multiplay game i do, but solo works fine
Should I try reinstalling? donno if that would affect anything, but its worth a shot?
I'll send some films of ww2, reg, co-op, and maybe some of gfgg if i can get a game
Posted: Sun May 09, 2004 10:01 am
by Morphine
so I guess im just fucked until the new version comes out?
btw, checked it out more, I get it less on OSX (1-4 times a game rather than 6-15), but because i get roughly 15fps on OSX with openGL, the graphics are such that quick movements are difficult, so im kinda screwed in either place.
Posted: Sun May 09, 2004 6:08 pm
by iron
We're looking to see if there's any reason for it that we can find. If you could send a film of a game where it happened to me (iron(at)projectmagma.net) and tell me where the loss of control occurred, I should be able to tell to a degree what's going on...