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Beta Testers needed (model makers)
Posted: Wed Feb 28, 2007 2:02 pm
by Killswitch
Hello everyone,
I am in need of a few beta testers for something. I need people who have 3D modeling experience. Not pre-rendered units - actual 3D modeling (buildings and such). If you've wanted to get in on the Apathy action, now's your chance.
Mac and PC users wanted. And you need access to a 3D app that can export Wavefront OBJ files.
Message me if interested. (Oh, and there's no pay or meals. Strictly pro-bono.
)
Posted: Wed Feb 28, 2007 10:09 pm
by Graydon
: messaging in an interested tone :
Hi, I'm interested Kill
Re: Beta Testers needed (model makers)
Posted: Thu Mar 01, 2007 12:57 pm
by vinylrake
Killswitch wrote:Hello everyone,
I am in need of a few beta testers for something. I need people who have 3D modeling experience. Not pre-rendered units - actual 3D modeling (buildings and such). If you've wanted to get in on the Apathy action, now's your chance.
Mac and PC users wanted. And you need access to a 3D app that can export Wavefront OBJ files.
Message me if interested. (Oh, and there's no pay or meals. Strictly pro-bono.
)
Not to be too anal about it, but it sounds like you need model makers more than beta testers?
Posted: Thu Mar 01, 2007 1:19 pm
by Killswitch
Actually, you are fairly close: I do need experienced model makers but they will be beta testers as well.
Posted: Thu Mar 01, 2007 1:23 pm
by Floyd
happy to beta test! but no exp. in modeling, unless its just the surface textures and bumping, but im having a hard time loading photoshop on my new computer.
Posted: Thu Mar 01, 2007 3:12 pm
by ozone
I sent you a message but have heard nothing in return
Im pretty experienced with making models for myth.
Posted: Thu Mar 01, 2007 3:58 pm
by Graydon
Vinyl, he needs model makers to beta test a new model app.
Posted: Thu Mar 01, 2007 6:35 pm
by Killswitch
Yes, Graydon is right. Sorry to not be more informative. I don't want anyone thinking this will be the killer app to end all Myth apps. (In other words, no promises.)
Sorry Floyd, this isn't for texturing. This is for actual 3d geometry stuff ala Maya, Cinema 4D, etc.
Posted: Fri Mar 02, 2007 1:23 pm
by vinylrake
Killswitch wrote:Yes, Graydon is right. Sorry to not be more informative. I don't want anyone thinking this will be the killer app to end all Myth apps. (In other words, no promises.)
Sorry Floyd, this isn't for texturing. This is for actual 3d geometry stuff ala Maya, Cinema 4D, etc.
Ah... sorry to be dense then.
I haven't done model making for Myth, but I have a bit of beginner's 3D experience (e.g. Poser, Bryce, Amorphium, Carrera, etc) and would be happy to help test an app if you think I could be of any use. If not, I'll be waiting to see what you've come up with.
Posted: Sun Mar 04, 2007 1:21 pm
by Graydon
: twiddles thumbs :
Posted: Mon Mar 05, 2007 7:54 pm
by Killswitch
Alrighty everyone - sorry this took a bit longer than I anticipated. Check your email. Let me know if you didn't get the info.
Posted: Tue Mar 06, 2007 3:38 am
by Graydon
Upon trying to open from a local folder:
An Exception class of NilObjectException was not handled. The application must shut down. "OK"