vTFL/Fallen Levels flaws
Posted: Sun Mar 04, 2007 12:44 am
i think i might have posted this exact post about 2 years ago, but they do bother me quite a bit.
-The M2 Journeyman in the fallen levels! it's not fair that he gets to walk smoothy while everyone else is jerky. it just doesnt fit in.
-iron's myrmidon. Don't get me wrong i love the new unit, and if i were to make a plugin, i would ask him permission for his myrmidon over the one converted from M1 back in the day, but for the Fallen Levels plugin, i think it'd be way more appropriate.
-Traitor's Grave: didnt the mayor have more life than the average peasant?
I don't understand the complexity of what im asking so sorry if im being a dick, but ill love to help out anyways i can, unless im the only one out here whod want to see this fixed. anyways, tell me what u think!
-The M2 Journeyman in the fallen levels! it's not fair that he gets to walk smoothy while everyone else is jerky. it just doesnt fit in.
-iron's myrmidon. Don't get me wrong i love the new unit, and if i were to make a plugin, i would ask him permission for his myrmidon over the one converted from M1 back in the day, but for the Fallen Levels plugin, i think it'd be way more appropriate.
-Traitor's Grave: didnt the mayor have more life than the average peasant?
I don't understand the complexity of what im asking so sorry if im being a dick, but ill love to help out anyways i can, unless im the only one out here whod want to see this fixed. anyways, tell me what u think!