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3 Questions in 1- Holy Cow
Posted: Sun Mar 04, 2007 1:38 pm
by remedial
There's a couple things rattling around in my noggin- so I hope no one objects to letting them all out at once.
First, I've been trying to track down some unit tags: the Queen Spider from TFL and the Liche unit (Not the hooded thrall Acts of Piety one, there's a difference right?). Anyone know where i could snag these?
Secondly, didn't someone release an app. in the hey day that trashed any unused tags from your local before you built a plugin? Im pretty sure I have a lot of loose ends in my local right now, and this would help.
Finally: Is is possible to script an ambient aggressive unit on a multiplayer map? One that wanders or even patrols and attacks multiplayer teams when within a certain range? I've always thought this would be awesome, I'm just wondering if its possible. Hell i'm probably behind the times and its been done a million times.
ThankS!
Posted: Sun Mar 04, 2007 1:41 pm
by Floyd
to the second, i think your refering to Chaos by Tarous, just go to the tain and search Chaos and you'll find it, along it a couple of his other good little apps.
lets play your wyrd' map sometime!
Posted: Sun Mar 04, 2007 2:29 pm
by A-Red
I'm sure you can get the Spider Queen from the Fallen Levels. It's pretty easy to approximate anyway...other than the object and attack projectile tags, it's probably about the same as a regular spider. I believe its health is 5.5, like a warrior or berserk.
In Acts of Piety, they took the Liche unit and changed its name to Elite Thrall or something...I don't know whether any real tag changes were made. For that matter, I don't know if there were any official tags...it was unimplemented, after all. You can also find versions of the Liche in Seventh Legion: Nightfall, and in Heart of Darkness.
I've never scripted a multimap and I'm not exactly sure how they differ, but I think what you want to do is entirely possible. Make sure that in its monster tag it isn't classed as ambient (melee would be best), and it doesn't have a default map action. I'm not sure whether you'd want to mark it as "ambient life" in Loathing--won't be too hard to figure that one out through trial and error though. Then just treat it like an enemy on a solo map--give it a Meander action and a TUNI for units within a certain radius that triggers it to attack.
Posted: Sun Mar 04, 2007 6:04 pm
by iron
For the aggressive Ambient unit, load the
TFL Multipack & play either dorf or ghol riot - hunting on the mudpit map (forgotten their exact titles).
Posted: Mon Mar 05, 2007 3:43 am
by remedial
Floyd: Thanks dude! We can definately play Wyrd sometime! let me know- BY THE WAY- I'm going to update that file in the morning. I found some problems with the unit sets that needed to be fixed (I built the plugin from a local folder, because I can't seem to find the original, that may have been the root of the problem) so it was a minor fix. But make sure to update it and tell anyone else who plays it.
A-Red: Thanks for the advice. I ended up making my own spider like you suggested, it was a bit easier. Plus I got a better Litch unit from Nightfall- but I still had to mess around with it. (It was somehow getting mixed up with the TFL thrall's softdeath.)
Iron: I'm going to have to check that out- I'm thinking I might want to try that on some projects in the future.
Thanks guys
Posted: Mon Mar 05, 2007 4:15 pm
by Graydon
There's also the _real_ liche unit from Scourge of Belial... but he's more set as a boss liche.
Posted: Mon Mar 05, 2007 5:56 pm
by A-Red
Graydon wrote:There's also the _real_ liche unit from Scourge of Belial... but he's more set as a boss liche.
Well if you want a _real_ liche, you'd probably want to borrow Khellek's instead.