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Is there a Seventh God tagset? (Myth II)

Posted: Fri Aug 10, 2007 6:54 am
by Aeshi
I really liked the storyline.I was just wondering if I could do the standard Myth II missions with it.

Posted: Fri Aug 10, 2007 7:12 am
by Avatara
Are you using the 1.4 version, composed of a tagset file and maps file?
If so, you can just activate the tagset plugin and start the single player campaign.

Posted: Fri Aug 10, 2007 7:19 am
by Aeshi
Where do I get 1.4?I think I'm using 1.2 :oops:

Posted: Fri Aug 10, 2007 8:38 am
by Fury IX

Posted: Fri Aug 10, 2007 8:43 am
by Zeph
or you can play The Seventh DWARF! :P

Posted: Fri Aug 10, 2007 9:14 am
by Aeshi
The screen freezes up if I play using the tagset (the mission starts but nothing moves and I can't use the camera)

I'm using Myth II Version 1.6 if it matters

Posted: Fri Aug 10, 2007 2:02 pm
by Pyro
Is that the only plugin you have activated? What type of system do you have? What does your myth_log say when you exit Myth after trying that plug?

Posted: Sat Aug 11, 2007 4:09 am
by Aeshi
-It's the only plugin activated

-I use a mac OSX

Heres what myth_log said (minus quotes):

"2007-08-11 09:56:24
Myth II Build 290 running under MacOS 1046 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Running OpenGL at 640 x 480, 75 Hz, 16 bit
Quitting replay...
Error: File system Write in recording.c, line #1588: couldn't write block header to recording
Closing Myth."



Now for something curious.I installed a fresh copy of myth on my second harddrive,patched it up to 1.6 and the tagset worked perfectly?!

Here's what that copy's myth_log is (minus quotes):

"2007-08-11 10:00:21
Myth II Build 290 running under MacOS 1046 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
Loading Patch Files...
Patch 1.2
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Running OpenGL at 800 x 600, 160 Hz, 16 bit
Starting mesh "Willow Creek" with 1 plugin...
TSG Tagset v1.4
Quitting single player game...
Closing Myth."

Posted: Sat Aug 11, 2007 3:59 pm
by Pyro
The only difference was the resolution and apparently you had the Mnet patch on while running single player, which I didn't think it can do. I don't know.