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Posted: Mon May 31, 2004 12:56 am
by Jengizu
My host now crashes anytime somebody leaves in pregame or postgame. The game crashes anytime somebody drops out. Anybody other than me notice this? I know it's happened to Judas' and Shinco's host as well.

A second bug that I've noticed, and one that may be related to one Zer (?) reported, is that when melee is chasing another melee, and the chased melee zigzags, it makes the chasing melee go in circles and stuff. Don't have a film of this but I'll try to get one.

Posted: Mon May 31, 2004 5:23 am
by haravikk
Are you using the new OpenPlay modules in FC#1? Getting a hold of the PB#2 OpenPlay Modules/TCPIP file and replacing the one you have with that might fix these problems.

Posted: Mon May 31, 2004 1:16 pm
by Jengizu
LOL. I have no idea what you're talking about. :( I just download the patches and execute them. I don't worry about all those acronyms. :D

Posted: Mon May 31, 2004 1:17 pm
by Jengizu
...and if that DID work, then maybe you guys can update the patch with those TCPIP thingies and rerelease it?

Posted: Mon May 31, 2004 7:58 pm
by iron
final release is imminent :) Re the zig-zagging pathfinding thing, that has been replicated in 1.3 as well. Its an old Bungie bug, just one thats been noticed a lot recently. There was a poll about whether it should be fixed on the MWC site that seems pretty evenly split, so we'll be leaving it as it is.

Posted: Tue Jun 01, 2004 9:55 pm
by Jengizu
Okeedokee. When do you think you'll have the host bug fixed? In time for first MWC matches this weekend? :D

Posted: Tue Jun 01, 2004 9:56 pm
by CIK
Yes we will ship 1.5 final by the weekend.

Posted: Tue Jun 01, 2004 11:58 pm
by Jengizu
Nice.