StoneHeart RDF v4.0g posted
Posted: Fri Aug 31, 2007 11:12 pm
StoneHeart RDF v4.0g has been posted on the OoH Downloads page and is currently pending on The Tain.
After last week's "WWII Anywhere on Maze units fire randomly into the air after the Truce Off Siren" bug, combined with the occasional "gates don't seem to open when only one team remains with Anywhere plugins" on Maze or Frenzy, I decided it was time to figure out why. Only took a couple long nights of debugging and script-fixing to get it all figured out...
Here's a description of the fix in the OoH News forum. You might want to read it to see a bit of what goes on "behind the curtain" (and to see the Cage-6 script).
In the next couple of weeks I am planning on doing some final very minor updates/tweaks to the Anywhere plugins (Wild West, WWII, Worlds Collide, MythWarrior, ADT and the Solo vs. Myth versions of them), so keep an eye out for these as well.
Enjoy!
After last week's "WWII Anywhere on Maze units fire randomly into the air after the Truce Off Siren" bug, combined with the occasional "gates don't seem to open when only one team remains with Anywhere plugins" on Maze or Frenzy, I decided it was time to figure out why. Only took a couple long nights of debugging and script-fixing to get it all figured out...
Here's a description of the fix in the OoH News forum. You might want to read it to see a bit of what goes on "behind the curtain" (and to see the Cage-6 script).
In the next couple of weeks I am planning on doing some final very minor updates/tweaks to the Anywhere plugins (Wild West, WWII, Worlds Collide, MythWarrior, ADT and the Solo vs. Myth versions of them), so keep an eye out for these as well.
Enjoy!