Myth Football test
Posted: Tue Sep 18, 2007 8:29 am
I've recently updated my old Myth: The Football League map that I did waaayyy back when. Hopefully it's better this time around.
Anyway, there's only so much testing I can do myself, so I've uploaded it to my uDogs folder (http://hl.udogs.net/files/Uploads/%20Us ... ta%201.zip) for anyone who's got a spare minute and would like to try it out for me. (Just copy and paste the link - I couldn't get the url function to work right.)
It's in beta form right now, so I'm going to hold off putting it on the Tain until I can get the wrinkles ironed out. I'll welcome any bug reports and suggestions for improvement—I'm not the greatest when it comes to unit selection, as anyone who's played any of my netmaps could probably attest.
Thanks for your help!
EDIT: I just realized I didn't include a readme in the download, but there are really only a couple of things that ought to be noted.
First, in the Myth Super Bowl, a few useful artifacts are being carried by some of the ambient deer.
Second, there's a new unit, the Celtic Mage. They start out as little more than slightly tougher Berserks, but they have the unique ability to use the body parts of other Mages to enhance their powers.
Third, the unarmed Soulblighter in the Super Bowl has been modified to make him not so tough. He has less health and is not immune to arrows.
Anyway, there's only so much testing I can do myself, so I've uploaded it to my uDogs folder (http://hl.udogs.net/files/Uploads/%20Us ... ta%201.zip) for anyone who's got a spare minute and would like to try it out for me. (Just copy and paste the link - I couldn't get the url function to work right.)
It's in beta form right now, so I'm going to hold off putting it on the Tain until I can get the wrinkles ironed out. I'll welcome any bug reports and suggestions for improvement—I'm not the greatest when it comes to unit selection, as anyone who's played any of my netmaps could probably attest.
Thanks for your help!
EDIT: I just realized I didn't include a readme in the download, but there are really only a couple of things that ought to be noted.
First, in the Myth Super Bowl, a few useful artifacts are being carried by some of the ambient deer.
Second, there's a new unit, the Celtic Mage. They start out as little more than slightly tougher Berserks, but they have the unique ability to use the body parts of other Mages to enhance their powers.
Third, the unarmed Soulblighter in the Super Bowl has been modified to make him not so tough. He has less health and is not immune to arrows.