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7th Dwarf special item

Posted: Sat Sep 29, 2007 4:57 pm
by Zeph
I am starting a thread because I need ideas to design a special item that will be featured in 7th dorf! The idea is simple, post your ideas here and I will pick the best :)

Here are the ones I have so far

Mandrake Roots (Simply heals yourself)
Boots of speed(Lets you walk around faster)
Timestop crystal(Stuns most if not all enemies/friends around)

Posted: Sat Sep 29, 2007 7:15 pm
by Orlando the Axe
remote mines - drop a bomb then taunt to explode it

Posted: Sat Sep 29, 2007 9:39 pm
by Frumius
1) An item that can give you a short time of invisibility.

2) An item that would let you deflect arrows the way Thell do. Mb a little circular duff-size shield (like in my signature! ;) ).

3) An item that lets a duff throw dud bottles deliberately (ghols could pick 'em up)

4) A little bag of roots that only he can carry and open, so he can give them give to a Jman.

Posted: Sun Sep 30, 2007 12:22 am
by Cobalt 7
1) A Explosive which travels backwards towards the players, and works best when confined into a tight space.

2) 100 Proof Crate. A rolling barrel, is affected by the terrain, and rolls down hills upon placement. Explodes on contact with the enemy, with a slight chance to just hit an enemy and stun them, and deflect down the hill. If it misses or "duds", it can be set off with fire, fetch lightning, wights, pus, or explosives. Has a large impact, slighly random shape, causes the ground around it to set fire, and stuns units in the blast range which aren't destroyed. Blast range the size of a wight.

Posted: Sun Sep 30, 2007 4:23 am
by Dio
I sure this doesn't fit..but I always wanted sats that could be buried..so in multi..they didn't know what they were walking on.

Posted: Sun Sep 30, 2007 8:03 am
by Zeph
I remind you this is for 7th dorf :)

Nice suggestions

Posted: Sun Sep 30, 2007 10:49 am
by Baron LeDant
Claymores

Posted: Sun Sep 30, 2007 11:45 am
by Frumius
Dio wrote:sats that could be buried...
Might not be the same thing you mean, but minelayers can lay mines that turn into nearly invisible specks.
Baron LeDant wrote:Claymores
The sword? Or the things that go boom?

Posted: Sun Sep 30, 2007 7:23 pm
by Baron LeDant
boomy version

Posted: Tue Oct 02, 2007 1:47 am
by Orlando the Axe
jetpacks.

Posted: Tue Oct 02, 2007 6:59 am
by Dio
jetpacks.
Wow..a Boba Fett Dorf. I still say the best dorf ever made was the snowball throwing dorfs from Idiot Christmas. I think there was a pumpkin thrower in a plug as well.

As far as being creative...I know nothing about changing units and their boundries. I thought making a TFL plug was easier than an M2 plug. I am just along for the ride and see what you guys come up with.

Trip wire claymores Dante? :D You could outline them all around your flag! :twisted:

Posted: Tue Oct 02, 2007 8:59 am
by Baron LeDant
Nah just remote, you taunt or something and it makes a 1 bit thrall a 100 bit thrall

Posted: Tue Oct 02, 2007 10:02 am
by vinylrake
Dio wrote:
jetpacks.
Wow..a Boba Fett Dorf. I still say the best dorf ever made was the snowball throwing dorfs from Idiot Christmas. I think there was a pumpkin thrower in a plug as well.
Sounds like you might be thinking of the Very Idiot Halloween map, which features dorfs that throw _flaming_ pumpkins at each other.
Dio wrote:As far as being creative...I know nothing about changing units and their boundries. I thought making a TFL plug was easier than an M2 plug.
my understanding is that it's WAY easier to make things for M2 than for M1.

Posted: Tue Oct 02, 2007 1:42 pm
by Dio
TFL was just basically scripting..changing numbers and letters..I have tried making M2 maps..and I just get things screwed up. It may be easier for some ppl. My problem has always been that simple things tend to screw me up. Similiar to a noob chess player, they have a better shot at beating me than an experienced player.

Posted: Tue Oct 02, 2007 4:03 pm
by vinylrake
Dio wrote:TFL was just basically scripting..changing numbers and letters..I have tried making M2 maps..and I just get things screwed up. It may be easier for some ppl. My problem has always been that simple things tend to screw me up. Similiar to a noob chess player, they have a better shot at beating me than an experienced player.
I can't imagine what anyone could say that would convince me that hex-editing is easier than using M2 tools. But that's just me, I no longer think in base 16.