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7th Dwarf tips and techniques
Posted: Thu Apr 03, 2008 9:22 pm
by Anthson
I'm of the opinion that The Seventh Dwarf is probably as close to a Myth masterpiece as anyone has come, but the damn game perplexes me on a number of levels (particularly those above timid). I've recently discovered you can drop inventory items, swapping special abilities back and forth between units, which helps. Any other fans of the plugin out there have some tips for better play?
FYI Seventh Dwarf was the winner of the Power of 10 map-making contest hosted by Project Magma. Download it if you don't got it!
Posted: Thu Apr 03, 2008 9:51 pm
by Zeph
i am currently working on a new version of the plugin, here's the link to the latest beta!!
http://hl.udogs.net/files/Uploads/%20Us ... f%20b5.zip
Re: 7th Dwarf tips and techniques
Posted: Thu Apr 03, 2008 10:05 pm
by Death's Avatar
Anthson wrote:
FYI Seventh Dwarf was the winner of the Power of 10 map-making contest hosted by Project Magma. Download it if you don't got it!
Wait wasn't that hosted by Onyx Warlords, and didn't it not win?
Still a blast to play though.
-DA
Re: 7th Dwarf tips and techniques
Posted: Thu Apr 03, 2008 10:08 pm
by Pyro
Death's Avatar wrote:Anthson wrote:
FYI Seventh Dwarf was the winner of the Power of 10 map-making contest hosted by Project Magma. Download it if you don't got it!
Wait wasn't that hosted by Onyx Warlords, and didn't it not win?
Still a blast to play though.
-DA
Indeed, it was hosted by the Onyx Warlords and it didn't win. If the maps were judged by how fun and potential it had, 7th Dwarf would have clearly won. Instead it was judged in a technical stand point and how complete it was.
Posted: Fri Apr 04, 2008 1:03 pm
by carlinho
where can i get that seven dwarf finished plug?
Posted: Fri Apr 04, 2008 2:05 pm
by Pyro
carlinho wrote:where can i get that seven dwarf finished plug?
Well, Zeph and oz have yet to finish but the latest beta is in the link Zeph posted earlier.
Posted: Fri Apr 04, 2008 4:36 pm
by carlinho
cool, I thought they were revamping a released version
downloading right now....
Posted: Sat Apr 05, 2008 5:46 pm
by Anthson
I thought it won! It should have. I didn't like any of the other ones in the collection. Zeph, if you guys are redoing it, can I rewrite all the text and etc? I'm a writer by profession, so it'd be super cool to lend my talents.
Posted: Sat Apr 05, 2008 11:05 pm
by Zeph
:: sends a private message ::
Posted: Sat Apr 05, 2008 11:20 pm
by vinylrake
I don't have anything against 7th dwarf, but are you saying it wasn't done at the end of the contest? If so, how can you complain about an unfinished map not winning the contest?
Sorry, but If the map wasn't finished at the end of the contest (which had already been extended by a month or two from the original end date) I don't see anyway you can complain about 7th dorf not winning. Maybe if it was a contest for unfinished maps (which I would love, I have several of those) but not for actually completed maps.
Posted: Sun Apr 06, 2008 2:22 am
by Pyro
There was a criteria made and how many points per section decided before the maps were submitted. There were reasons for why things went the way they did.
Posted: Sun Apr 06, 2008 2:28 pm
by Anthson
I couldn't tell that it wasn't complete. I've run through it lots and completed it once with some friends in co-op and I never noticed anything incomplete about it. Sure things could be touched up, but that'd be nitpicky.
Posted: Sun Apr 06, 2008 9:51 pm
by Horus
The version released in the Power of Ten Map pack was further worked on before it was released to the public. The version played by the judges was significantly more WIP.
Posted: Mon Apr 07, 2008 6:06 am
by Zeph
i think the version we sent to Power of Ten had no ending, we thought no judge would be able to get to the end
Posted: Mon Apr 07, 2008 8:06 am
by vinylrake
Zeph wrote:i think the version we sent to Power of Ten had no ending, we thought no judge would be able to get to the end
Heh, I guess that would qualify as "incomplete".
btw, I _like_ 7th Dorf a lot. I just need to find some people to play with so I can get past that first hallway. Of course reading the hints helped a lot. The first few hours I played I figured I'd just hang out in the hallway and wait to go to the portal room till everything was dead. doh!