Page 1 of 3

satchel charges

Posted: Wed Jul 02, 2008 8:57 am
by neo123
Do satchel charges always go off or are they like dorf bottles and 'dud'

I've seen a few dud but im wondering if its intentional.

Re: satchel charges

Posted: Wed Jul 02, 2008 10:24 am
by vinylrake
neo123 wrote:Do satchel charges always go off or are they like dorf bottles and 'dud'

I've seen a few dud but im wondering if its intentional.
When carried by dorfs they don't _always_ explode when the dorf dies - that is a variable %.

I don't believe satchels ever intentionally 'dud', but I could be wrong.

In what kind of scenerios have you seen a satchel 'dud'?

Posted: Wed Jul 02, 2008 10:39 am
by Frumius
I've seen a satchel pile explode and one sat bounce out of it to land without exploding. It'll prolly explode next time it's flamed or something splodes on it (not a permanent dud).

Posted: Wed Jul 02, 2008 12:08 pm
by vinylrake
Frumius wrote:I've seen a satchel pile explode and one sat bounce out of it to land without exploding. It'll prolly explode next time it's flamed or something splodes on it (not a permanent dud).
Yeah, I've seen that too. Didn't mention it specifically becauase I never thought of it as a dud - always assumed it got blown out of explosion range before it could get ignited - like riding the very edge of the explosion's outward wave rather than a traditional 'dud'.

Posted: Wed Jul 02, 2008 12:48 pm
by Pyro
Dwarf satchel charge's health is 0.25. If you do that or more damage to them, they will blow up most of the time. There is a 55% chance of them turning on fire when damaged. So the other 45% will just blow up immediately. When on fire, it will blow up in the next 0.5 to 2 seconds most of the time. Once on fire, the satchel charge has 5% chance of turning itself off. So 95% of the time when its on fire it will blow up.

So it goes something like this:

55% of sats catch on fire
45% of sats blow up immediately

95% of sats on fire blow up in the next 0.5 to 2 seconds
5% of sats on fire will "dud" in the next 0.5 to 2 seconds

Also, if a sat on fire lands on land before its 0.5 to 2 seconds are up, there is a 85% chance of it blowing up. That would mean 15% chance of it landing on the ground and waiting for the 0.5 to 2 seconds to make it blow up or dud.

Posted: Wed Jul 02, 2008 1:41 pm
by vinylrake
Pyro wrote:So it goes something like this:

55% of sats catch on fire
45% of sats blow up immediately

95% of sats on fire blow up in the next 0.5 to 2 seconds
5% of sats on fire will "dud" in the next 0.5 to 2 seconds

Wow! Extensive stats Pyro.

I am not a math ace, but when I look at the numbers it appears that the _basic_ dud rate is 2.75% (5% of the 55% that didn't instantly explode).

I was trying to figure out the other %s to get the overall % of duds, but there are too many variables. IF the satchel isn't a dud. and IF it didn't explode instantly and IF it lands on the ground and IF it doesn't explode before hitting the ground... way too many IFs to get a meaningful overall%.

Posted: Wed Jul 02, 2008 2:37 pm
by Pyro
Yeah 2.75% chance of a basic dud without including sats that are flying through the air. Also I should note that when it duds it starts back to square one, so it can blow up or catch on fire all over again. And if a sat on fire lands in water it will turn to a dud all the time.

Posted: Tue Jul 08, 2008 9:42 pm
by Renwood TWA
Mmmmm satchles are too sexie.

Pyro, i dont think if satchles hit the ground it will alter them in any way or reset them somehow. But then again i havent looked for this in fear.

Only normal (bungie made) satchles that have to do with hitting the ground affecting them are the air strike's satchles, and they arent "dwsc"
like normal dorf satchles.

-Renwood

Posted: Tue Jul 08, 2008 10:20 pm
by Pyro
Well it isn't like I made this info up, I opened Fear and took that data from there. You just don't notice it since satchel charges have a very high rate of blowing up. So it isn't that common for anyone to notice a flying satchel charge.

Posted: Wed Jul 09, 2008 6:28 am
by vinylrake
Pyro wrote:Well it isn't like I made this info up, I opened Fear and took that data from there. You just don't notice it since satchel charges have a very high rate of blowing up. So it isn't that common for anyone to notice a flying satchel charge.
heh. Ren, with all the %s and specific details Pyro gave I find it boggling that you would say that you haven't looked up the info but you think he's wrong. Did you really think he just made those numbers up?

Posted: Wed Jul 09, 2008 12:48 pm
by Road
LOL! HE MADE IT UP!
...just kidding ;)
My computers down right now so I cant look but I think from what Iv read that its safe to assume (educated guess?) that the satchels promote when hitting the ground...is that correct?

Posted: Thu Jul 10, 2008 4:59 am
by Renwood TWA
I really thought your a dork VR and will dissagree with anything i say.

Sorry VR BUT Ive just blown up A FEW more satchles then pyro in my myth playing/creating for the last 11 years and only questioned IF satchles hitting the ground reset them, not his other info.

And now that i think about it the ground WONT reset them, because ive seen flaming stachles fly through the air and hit the ground, and if this reset (changed odds) them in some way they WOULDNT be on fire still after hitting the ground.

So VR put that flaming satchle in your pipe and smoke it!

Posted: Thu Jul 10, 2008 7:07 am
by Death's Avatar
Renwood TWA wrote:Sorry VR BUT Ive just blown up A FEW more satchles then pyro in my myth playing/creating for the last 11 years and only questioned IF satchles hitting the ground reset them, not his other info.
And what do you have to support this? Pyro has been blowing up satchels for some time...Not to mention...he probably opened fear and looked. I dare-say this might be more accurate than 11 years of anyones intuition...

-DA

Posted: Thu Jul 10, 2008 8:55 am
by vinylrake
Renwood TWA wrote:I really thought your a dork VR and will dissagree with anything i say.
1. My dorkiness has nothing to do with whether or not I disagree with you. e.g. I didn't disagree with you because I am a dork, I disagreed with you based on the merits or lack thereof of what you said.

2. Sorry to dissapoint you and deflate your ego Ren, but you are not "special" - it's not just YOU - I disagree with lots of people. When people say stupid or silly things, OR things which seem to diverge from reality and try to pass it off as fact or reality I tend to reply. fyi: I am not calling this post of yours 'stupid', it falls more into the silly category. When someone has OBVIOUSLY done a slew of research on a topic and someone else chimes in with NO evidence or even anecdotal support and says "I don't think you are right" - THAT meets my criteria for 'silly'.
Renwood TWA wrote:Sorry VR BUT Ive just blown up A FEW more satchles then pyro in my myth playing/creating for the last 11 years and only questioned IF satchles hitting the ground reset them, not his other info.
First, I have no way of gauging the accuracy of this statement one way or the other, and I doubt you do either. There are so many variables involved in the question "WHo has blown up the most satchels" that I seriously doubt you could come close to proving this statement to be true. Ironically it's another of those 'silly' statements I am so fond of.

Secondly, could you explain to me how you explode satchels in the process of making a map or a plugin? I understand you test things, but that is playing not creating, I think you throwing in your alleged mapmaking experience is an attempt to pad your experience, which is silly given that Pyro creates things for Myth as well.

Thirdly, you can question ANYTHING but when you say you think someone is wrong, some evidence would be nice. Like maybe opening up fear and taking a look instead of just spouting your perception of things as truth.

Fourthly, I am confused by your wording. When you say 'I've just blown up A FEW more satchels" From your emphasis it looks like you are saying that in the course of 11 years of playing Myth you've only blown up A FEW more satchels than Pyro has in his years of playing but that the count is pretty close? Is that what you mean? (btw unless TFL and SB satchels behave identically I believe your claim of 11 years of experience blowing up satchels as a basis for your knowledge of satchel behavior is artifically and inaccurately 'padded') OR Do you mean that until JUST before posting this you and pyro were both tied in the number of satchels you have blown up, but JUST now you've pulled ahead? Or were you just being sarcastic and you think you have blown up TONS more satchels than Pyro could possibly have blown up despite not really having ANY idea of how often Pyro plays myth or what maps / plugins?


for what it's worth, you very well COULD be right about when Satchels reset Ren, but when weighing Pyro's obviously extensive knowledge (which can be proven or disproven factually) of the topic and your own non quantifiable vague unprovable claims of personal experience, common sense would lean toward it being more likely that Pyro is right.

Please feel free to _prove_ that you right.

Posted: Thu Jul 10, 2008 9:21 am
by Death's Avatar
vinylrake wrote:Please feel free to _prove_ that you right.
Your demands are unreasonable VR! You can't expect him to prove it! I say we determine the answer by popular vote. If most people think its true, it must be true, right?

-DA