Posted: Fri Jul 09, 2004 2:01 pm
What's more important in competitive multi-player Myth games, strategy or tactics?
I consider strategy to be the the big picture type of planning. For example, deciding on a three-prong attack vs. an overloaded middle attack. Truly ffective strategy requires detailed knowledge about a map's layout, the strengths and weaknesses of different units, and the capabilities of the players on your own team. Good strategies also incorporate a number of contingencies -- for example, what should change if you execute a three prong attack but one of your flanks encounters no opposition?
Tactics are more like short-term problem solving. They involves micro-managing units and adapting quickly to ever changing battlefield. Good tactics usually involve a lot of on the spot improvising. I think two classic examples of pure tactics in Myth are Ghol pussing and warlock vs. warlock battles.
Of course you need both good strategy and good tactics to win consistently in Myth, but I'm curious about what your opinions are on the level importance of each. Is the average Myth game 10% strategy and 90% tactics, or is it closer to 50/50? Do you wish the game had more of one and less of the other? If your team's tactics are superior to your opponents' does strategy even matter? Does a team of average players with a superior strategy have a realistic chance of beating a more tactically skilled team that has no real plan?
Thanks for your comments!
I consider strategy to be the the big picture type of planning. For example, deciding on a three-prong attack vs. an overloaded middle attack. Truly ffective strategy requires detailed knowledge about a map's layout, the strengths and weaknesses of different units, and the capabilities of the players on your own team. Good strategies also incorporate a number of contingencies -- for example, what should change if you execute a three prong attack but one of your flanks encounters no opposition?
Tactics are more like short-term problem solving. They involves micro-managing units and adapting quickly to ever changing battlefield. Good tactics usually involve a lot of on the spot improvising. I think two classic examples of pure tactics in Myth are Ghol pussing and warlock vs. warlock battles.
Of course you need both good strategy and good tactics to win consistently in Myth, but I'm curious about what your opinions are on the level importance of each. Is the average Myth game 10% strategy and 90% tactics, or is it closer to 50/50? Do you wish the game had more of one and less of the other? If your team's tactics are superior to your opponents' does strategy even matter? Does a team of average players with a superior strategy have a realistic chance of beating a more tactically skilled team that has no real plan?
Thanks for your comments!