New Campaign. Volunteers?
Posted: Thu Oct 30, 2008 4:16 pm
I did not witness the events I am about to relate, but instead repeat here the stories of those who lived them. It wasn’t until after the Great War that I fell upon this missing journal, undoubtedly written by the Berserk who brought Alric the Eblis Stone.
Friday August 5th
Crow’s Bridge
In two days travel we made it to Crow’s Bridge. Our numbers do not exceed more than a small patrol but we are the fiercest soldiers Willow has to offer. We traveled light so we could catch the legion but there is no sign of their presence anywhere: patrols, sentries, nothing.
We sent a scout to investigate the town across the bridge and he returned with a fatally wounded warrior Garrett. He said they stayed behind to defend the town while the Legion continued south to Madrigal. The defenders easily defeated what was thrown at them the first day but the undead returned with more forces last night and overwhelmed them.
We have made the decision to charge blindly into the town and save anyone who may still be alive. Garrett said that before he fell they were forming a defensive perimeter around the center of town and if anyone was alive that is where they would be.
We are not sure of their numbers but there is no absence of courage within our group. There is no time to waste.
August 7th
North of Madrigal
I am not sure who was more surprised, the thrall we hacked to death from behind or the men we rescued. They were grateful we saved them from encirclement and so were the townsfolk. We are now making haste for Madrigal; the men we rescued include one Dwarf and a few Fir’Bolg archers, one of whom, gru’Man, makes claims to eight kills at Crow’s Bridge.
Björn, one of our own from the town of Madrigal has led us directly south from Crow’s Bridge instead of taking the long road to Otter Ferry. He claims you can cross the Scamander River in a spot hidden by the Lords of Madrigal.
Crossing the Scamander we came upon an enemy encampment. It appears the enemy is aware of this route and waiting to ambush those fleeing the city. There are over 500 thrall and soulless lead by one of Shiver’s Lieutenants at this crossing.
While deciding what action to take gru’Man has come up with a bold plan. Most of the forces are at the front of the camp except for a few body guards, gru’Man will shoot the Shade with an arrow tipped with poison that should stun the Shade for a few seconds. We’ll then charge in and slay him. He claims killing the Shade will also destroy the undead. Let’s hope he is right and his aim is true.
-----------------------------
This is 2 of the 6-8 maps in this campaign. Some CMAPs will be reused from M1. It will be a plug with Myth 2 Units and Technology except the units placed on the map will only be Myth 1 related. i.e. no HGs. Obviously its a rough draft but the storyline is the way I want it. Sort of a lost patrol type map. I also have the storylines in my head just not typed out to the correct great war storyline. The Volunteering would come in the form of CMAPing, pregame art and plugging the story line in. I will be doing the scripting unless others volunteer.
Other notable places to visit are Siege of Madrigal, Avons Grove, Stair of Grief, Gjol River crossing and possibly 12 dunes.
Comments and questions are appreciated.
Friday August 5th
Crow’s Bridge
In two days travel we made it to Crow’s Bridge. Our numbers do not exceed more than a small patrol but we are the fiercest soldiers Willow has to offer. We traveled light so we could catch the legion but there is no sign of their presence anywhere: patrols, sentries, nothing.
We sent a scout to investigate the town across the bridge and he returned with a fatally wounded warrior Garrett. He said they stayed behind to defend the town while the Legion continued south to Madrigal. The defenders easily defeated what was thrown at them the first day but the undead returned with more forces last night and overwhelmed them.
We have made the decision to charge blindly into the town and save anyone who may still be alive. Garrett said that before he fell they were forming a defensive perimeter around the center of town and if anyone was alive that is where they would be.
We are not sure of their numbers but there is no absence of courage within our group. There is no time to waste.
August 7th
North of Madrigal
I am not sure who was more surprised, the thrall we hacked to death from behind or the men we rescued. They were grateful we saved them from encirclement and so were the townsfolk. We are now making haste for Madrigal; the men we rescued include one Dwarf and a few Fir’Bolg archers, one of whom, gru’Man, makes claims to eight kills at Crow’s Bridge.
Björn, one of our own from the town of Madrigal has led us directly south from Crow’s Bridge instead of taking the long road to Otter Ferry. He claims you can cross the Scamander River in a spot hidden by the Lords of Madrigal.
Crossing the Scamander we came upon an enemy encampment. It appears the enemy is aware of this route and waiting to ambush those fleeing the city. There are over 500 thrall and soulless lead by one of Shiver’s Lieutenants at this crossing.
While deciding what action to take gru’Man has come up with a bold plan. Most of the forces are at the front of the camp except for a few body guards, gru’Man will shoot the Shade with an arrow tipped with poison that should stun the Shade for a few seconds. We’ll then charge in and slay him. He claims killing the Shade will also destroy the undead. Let’s hope he is right and his aim is true.
-----------------------------
This is 2 of the 6-8 maps in this campaign. Some CMAPs will be reused from M1. It will be a plug with Myth 2 Units and Technology except the units placed on the map will only be Myth 1 related. i.e. no HGs. Obviously its a rough draft but the storyline is the way I want it. Sort of a lost patrol type map. I also have the storylines in my head just not typed out to the correct great war storyline. The Volunteering would come in the form of CMAPing, pregame art and plugging the story line in. I will be doing the scripting unless others volunteer.
Other notable places to visit are Siege of Madrigal, Avons Grove, Stair of Grief, Gjol River crossing and possibly 12 dunes.
Comments and questions are appreciated.