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Demo does not run on Leopard

Posted: Fri Jan 09, 2009 10:39 pm
by solidsnack
I downloaded the demo from Project Magma for my machine running Leopard 10.5.6 (a MacBook Air). The demo starts up, but when I click "tutorial" or "newgame" it finishes loading the level (Loading "Into the Breach") and then immediately quits. This happens whether I use the Software or OpenGL renderers.

I would really like to play this game; but I am hesitant to move forward if I can't make the demo run.

Posted: Sat Jan 10, 2009 2:20 am
by Pyro
Graphic drivers updated or at least not very old? I know Myth is old but still. Maybe reinstall it, it is possible some tag wasn't installed right. What does you myth_log say? Should be located in the folder the demo is installed. It might shine some light into the issue.

Posted: Sat Jan 10, 2009 2:36 am
by solidsnack
Pyro wrote:Graphic drivers updated or at least not very old? I know Myth is old but still. Maybe reinstall it, it is possible some tag wasn't installed right. What does you myth_log say? Should be located in the folder the demo is installed. It might shine some light into the issue.

Code: Select all

2009-01-09 19:37:42  
Myth II Build 261 running under MacOS 1056 ----------------------------------------------
Scanning for software devices...
	Found 1 to use
Scanning for OpenGL devices...
	Found 1 to use
Loading Patch Files...
  Patch 1.2
  Patch MariusNet
  Patch 1.3
  Patch 1.4
  Patch 1.4 Interface
  Patch 1.5
Loading Patch Files Succeeded
Running OpenGL at 1280 x 800, 16 bit
Starting mesh "Into the Breach"...
Error: Data Missing in bitmap_dialogs.c, line #1477: Unable to find dialog definiton '}^bR'.

Posted: Sun Jan 11, 2009 7:38 pm
by Myrd
Hmm, it seems that the resolution you're trying to use is not properly supported by the demo. Try using a different resolution.

When we release Myth II 1.7, we will make available a new demo that will be a Universal Binary and will support that resolution properly.

Posted: Mon Jan 19, 2009 6:58 pm
by Tyrfing
Myth II is trying to change the color mode to thousands, which is no longer supported under Leopard on newer Macs (or more accurately, the integrated chip on your MacBook Air doesn't support it).

A temporary (though annoying) solution is to run in windowed mode.

Posted: Mon Jan 19, 2009 9:31 pm
by Death's Avatar
Tyrfing wrote:Myth II is trying to change the color mode to thousands, which is no longer supported under Leopard on newer Macs (or more accurately, the integrated chip on your MacBook Air doesn't support it).

A temporary (though annoying) solution is to run in windowed mode.
Hmmm mine doesn't seem to force thousands...

Posted: Fri Jan 30, 2009 2:10 am
by pitabox987
try updating to version 1.6 (it's the Universal patch)

Posted: Fri Jan 30, 2009 3:42 am
by Graydon
Much development is currently going on, and much development has already gone on since that demo was released publicly.

I'm currently running OS 10.5.6 on a Core 2 Duo Macbook Pro. It runs more than perfectly. I'd highly recommend searching out a copy of the game in full :)