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Clicking on stuff in or near water deselects units
Posted: Wed Mar 18, 2009 3:13 am
by neo123
Anyone else have this problem? I was in gimble the other night and when I had my entire group selected and clicked on an object like a wight piece or some scrap around waters edge or in semi-deep or deep water it deselects my units. I dunno what it is, I also tried clicking hide underwater objects but still same problem. Please help.
re
Posted: Tue Mar 24, 2009 10:49 pm
by neo123
No one?
Posted: Wed Mar 25, 2009 1:50 am
by Pyro
I've never seen or heard of this. What OS do you use? What build of Myth 2 do you use? In your Myth II folder, what does your myth_log TXT file contain?
re
Posted: Wed Mar 25, 2009 10:20 pm
by neo123
XP, v1.6
2009-03-25 20:16:08
Myth II Build 290 running under Modern Windows 5.010000 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Using GDI for Input
Mouse appears to have 5 buttons and 3 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue.smk'.
Closing Myth.
re
Posted: Wed Mar 25, 2009 10:42 pm
by neo123
If you position your camera kinda like that and click in that red circle on or near the shadows of the weed things it will deselect your units. Might take a couple of clicks but it does deselect for some reason.
Posted: Thu Mar 26, 2009 12:22 am
by Melekor
It's not just you. I believe this is a bug in the game.
Posted: Thu Mar 26, 2009 1:18 am
by Myrd
You're right - seems a bug indeed.