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unit trading

Posted: Thu Feb 04, 2010 12:46 pm
by gigi
Hello everyone,
I was wondering if it would be feasable to create a unit trading plug for the big 2 team maps. Something along the lines of 3 1 click trade options fashioned by what gametype and srat you want to use. I was thinking it might be a little easier on some of the new players and encourage them to play more online,as well as relieve some of the stress and anguish the die hard players feel when i new guy messes up the trade :oops:
this option might make the game a little less stressful for most. Is this a bad idea...legal to do....or just the stupidest idea ever thought of? :mrgreen:

Re: unit trading

Posted: Thu Feb 04, 2010 4:53 pm
by Deqlyn
Well your best trade depends on what you think the other team will do. You can cover all your bases or you can go heavy on arty or melee still depends on how the team plays it. If you pay attention enough to what the good players pick that can help you find the trade. Or how about just pick good captains. IMO i say trade is fine currently.

Re: unit trading

Posted: Fri Feb 05, 2010 6:26 am
by vinylrake
as someone who doesn't captain very often, and who doesn't enjoy the stress of trying to figure out a good trade for the gametype/map and divide units fairly betwen 5-6 players in 45s-1m of planning time, i think having some trading 'presets' for 2 team maps would be great.

Re: unit trading

Posted: Fri Feb 05, 2010 7:20 am
by Zeph
This is pretty easy to script on future tourney maps