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Posted: Fri Sep 24, 2004 8:10 pm
by Horus
The Tomb Kings tagset changes nearly everything that can be changed in Myth without directly altering the mesh tags via loathing (though you can replace the cmap collections).
Journals are changed
Units are changed
Cmaps are changed
etc etc etc
Also unlike other tagsets it works with Magma's The Fallen Levels mapset (M2 TFL).
Currently me and my step brother Sobek are about 50% the way to completeing it and have decided that now is the time for mass testing.
It can be downloaded from
http://hl.udogs.net/files....0b5.sit
Also for download is The Fallen's Vengeance demo, which is a preview for the upcoming TFV solo,
TFV multi, and TFV interfaces series, which is also under work.
Here's the link for that
http://hl.udogs.net/files....emo.sit
Posted: Mon Sep 27, 2004 10:24 am
by Horus
Comeon people I need feedback.....
Posted: Wed Sep 29, 2004 11:01 am
by The Elfoid
I've done the dl and I might leave some feedback if I remember. Don't count on it but check back anyway cuz 70% chance that I will
Posted: Thu Sep 30, 2004 2:06 pm
by Dio
I can't open sit files. Zip only
Posted: Thu Sep 30, 2004 2:34 pm
by Graydon
Now you can. http://www.stuffit.com/cgi-bin/stuffit_loginpage.cgi?standardwinexp
Just make sure that you check the box 'dont send me email' if you dont want extra crap. no registration needed... freeware.
Posted: Thu Sep 30, 2004 2:56 pm
by A-Red
Some Tomb Kings feedback for Horus:
1) That scorpion unit is sweet! Did you make that yourself? It would be nice to see some more truly original units in this tagset, since most of them are just tweaked originals.
2) I love what you've done with the colormap for "The Baron."
3) I like the idea of making the tagset work for The Fallen Levels, but won't that make for an enormous download?
4) If you are going to change the journal texts, couldn't you do something a bit more original that just using the same story with different names?
It looks like it will be pretty cool when it's finished. I would certainly play it.
A-Red
Posted: Thu Sep 30, 2004 3:56 pm
by Horus
All the Units that aren't changed just now, the warriors, Alric, Thrall etc are awaiting their new unit models, also I expect to due how much this tagset will change in the end that it will be hugeâ„¢
Me and my bro Sobek don't want to change the journals too much just the backround, art etc and the names and places on the text which is still to be finished.
The plan is to finish TFV and Tomb Kings tagset, and then to make a solo with more units based on Tomb Kings.
Also TFV / TSG version of Tomb Kings tagset planned for after TK solo.
Posted: Thu Sep 30, 2004 3:57 pm
by Horus
Note if you really want to see the unit conscepts PM me and I might give you a link to em.
Posted: Sat Oct 02, 2004 12:52 am
by carlinho
Horus, the units concepts rock, they are hard to do, but in concept they are great.
though when I think of ancient egypt I see pyramids and desert and camels and land battles involving chariots and archers and a different world.
You don't even need to do models, pyramids can easily be done in lotahing deforming the mesh with a displacement map and placing the color map with the image of the pyramid on top.
that would definitely make it look like ancient egypt and change the feeling of the game.
just a suggestion...
Posted: Sat Oct 02, 2004 4:02 pm
by Horus
Can't use Loathing at all in tagsets or else it becomes a mapset and so doesn't work on other plugs or multi levels.
Even touching mesh in Fear makes it a mapset.
Good thing cmaps (mesh textures) are kept in collections, or else I wouldn't be able to change maps to deserts.
Note the Tomb Kings Solo that is planned for after TFV and Tomb Kings tagset is going to have chariots, skeleton horses etc
Posted: Mon Oct 04, 2004 3:09 am
by carlinho
...didn't know that...
well anyways...it would look really good though...hehe
maybe for another of your projects...
Posted: Mon Oct 04, 2004 10:15 pm
by TopGunZ
Can u make one of them "walk like an egyptian":D
Posted: Wed Oct 06, 2004 3:27 pm
by Phex
Very interesting project! Keep up the good work!
Phex