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Any news on The Fallen's Vengeance?

Posted: Sun Jul 11, 2010 4:47 am
by farmerluk
This is in no meant to be rude or hurry anyone along. I was just wondering if there was any news, I'm off uni for summer so thought I'd get back into Myth again.

Re: Any news on The Fallen's Vengeance?

Posted: Sun Jul 11, 2010 1:03 pm
by GodzFire
I heard they were defeated once again by Alric and the Forest Giants.

Re: Any news on The Fallen's Vengeance?

Posted: Sun Jul 11, 2010 3:23 pm
by Graydon
Project is still under full swing, but as a result of some certain members of the team going missing, certain jobs that need to be done before release, aren't getting done.

Don't despair, it will get released one day :D

Re: Any news on The Fallen's Vengeance?

Posted: Mon Jul 12, 2010 11:12 pm
by A-Red
It's in good shape. This certain member of the team has a novel to edit, but after that will have less excuse not to script his map.

Re: Any news on The Fallen's Vengeance?

Posted: Tue Jul 13, 2010 3:58 am
by farmerluk
Sounds great, can't wait to play it in future.

Anyone able to help me? I installed the 1.7.1 patch, and when I played Willow Creak someone messed up the screen and I could only see a corner of the total screen and had to Ctrl Alt Del out of there. My myth log is below:

2010-07-13 10:55:11
Myth II Build 356 running under Modern Windows 6.000000 ----------------------------------------------
Loading poweruser.txt... not found.
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Using GDI for Input
Mouse appears to have 5 buttons and 3 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Patch 1.7 Templates
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue'.
ChangeDisplaySettings() failed! Result code = -1. Details = (mode=1280x800, fullscreen=1)
Running OpenGL at 1280 x 800, 16 bit
Starting mesh "Willow Creek"...
Using 1.7.1 gameplay...
ChangeDisplaySettings() failed! Result code = -1. Details = (mode=1280x800, fullscreen=0)


EDIT: solved it myself by changing the resolution to 1280x768, feel a bit silly now xD