TFL Gameplay question
Posted: Sat Mar 05, 2011 12:09 am
Came across this issue in the past and am bringing it up again to see whether customized plugins will be compatible with vTFL (TFL Gameplay).
Here is what I did:
I downloaded The Fallen Levels plugin, extracted the files using untag, made some changes to the levels using Fear and Loathing, and rebuilt the plugin.
When I rebuilt the plugin, I made sure to check "Compatible with vTFL."
However, when I tried to play the new plugin with "TFL Gameplay" checked, the game booted me back to the main screen.
Should I be able to play my customized plugin in TFL Gameplay mode at this time? If so, please tell me any additional steps I need to take to get it to work (that wouldn't require any hex editing on my part).
If not, will we be able to play customized plugins in TFL Gameplay mode with the upcoming version 1.7.2?
Thanks.
Here is what I did:
I downloaded The Fallen Levels plugin, extracted the files using untag, made some changes to the levels using Fear and Loathing, and rebuilt the plugin.
When I rebuilt the plugin, I made sure to check "Compatible with vTFL."
However, when I tried to play the new plugin with "TFL Gameplay" checked, the game booted me back to the main screen.
Should I be able to play my customized plugin in TFL Gameplay mode at this time? If so, please tell me any additional steps I need to take to get it to work (that wouldn't require any hex editing on my part).
If not, will we be able to play customized plugins in TFL Gameplay mode with the upcoming version 1.7.2?
Thanks.