Everything is failing!
Posted: Mon Apr 11, 2011 1:15 pm
So I been adding plugins to my local, and it was working fine, I had about 9 plugins added and was playing the meshes. Then I add "fall of naugrimin" and "ephor of stoneheim", and suddenly every single tag (or so it seems) in my local folder is having a definition postprocess failure! I check in fear and I can't find anything wrong with the tags that mythlog is telling me are failing. Can anyone help me?
2011-04-11 10:11:51
Myth II 32-Bit |iUniversal|p Build 356 running under MacOS 1058 (Intel) ----------------------------------------------
Loading poweruser.txt... not found.
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Patch 1.7 Templates
Magma - Bungie Map Textures v1
Magma - Bungie Map Textures v2
Jon God's Bungie Map TexturesB4
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue.mov'.
Running OpenGL at 1280 x 800, 32 bit
Starting mesh "Willow Creek"...
Using 1.7.1 gameplay...
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection reference definition 'dwtf'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: local proj group definition postprocess failed on 'archer arrow flaming explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile group definition postprocess failed on '01 outhouse explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: scenery definition postprocess failed on '01 outhouse scenery'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'wart'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on 'warrior sword swing'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on 'warrior'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on 'warrior'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection reference definition 'dwtf'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: local proj group definition postprocess failed on 'archer arrow flaming explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile group definition postprocess failed on 'bowman arrow flaming explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on 'bowman arrow flaming'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on 'bowman'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on 'archer'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for projectile definition 'prdb'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile group definition postprocess failed on 'dwarf bottle explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for projectile definition 'prdb'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile group definition postprocess failed on 'dwarf bottle explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on 'dwarf bottle unlit'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on 'dwarf bottle lit'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on 'dwarf'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on 'dwarf'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for projectile definition 'prdb'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile group definition postprocess failed on 'dwarf bottle explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for projectile definition 'prdb'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile group definition postprocess failed on 'dwarf bottle explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on 'dwarf bottle unlit'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on 'dwarf bottle lit'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on 'dwarf observer'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on 'dwarf observer'.
Warning: Unable to find cutscene 'prologue.mov'.
Closing Myth.
2011-04-11 10:11:51
Myth II 32-Bit |iUniversal|p Build 356 running under MacOS 1058 (Intel) ----------------------------------------------
Loading poweruser.txt... not found.
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Patch 1.7 Templates
Magma - Bungie Map Textures v1
Magma - Bungie Map Textures v2
Jon God's Bungie Map TexturesB4
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue.mov'.
Running OpenGL at 1280 x 800, 32 bit
Starting mesh "Willow Creek"...
Using 1.7.1 gameplay...
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection reference definition 'dwtf'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: local proj group definition postprocess failed on 'archer arrow flaming explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile group definition postprocess failed on '01 outhouse explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: scenery definition postprocess failed on '01 outhouse scenery'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'wart'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on 'warrior sword swing'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on 'warrior'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on 'warrior'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection reference definition 'dwtf'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: local proj group definition postprocess failed on 'archer arrow flaming explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile group definition postprocess failed on 'bowman arrow flaming explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on 'bowman arrow flaming'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on 'bowman'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on 'archer'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for projectile definition 'prdb'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile group definition postprocess failed on 'dwarf bottle explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for projectile definition 'prdb'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile group definition postprocess failed on 'dwarf bottle explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on 'dwarf bottle unlit'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on 'dwarf bottle lit'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on 'dwarf'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on 'dwarf'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for projectile definition 'prdb'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile group definition postprocess failed on 'dwarf bottle explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for projectile definition 'prdb'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile group definition postprocess failed on 'dwarf bottle explosion'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on 'dwarf bottle unlit'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on 'dwarf bottle lit'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on 'dwarf observer'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on 'dwarf observer'.
Warning: Unable to find cutscene 'prologue.mov'.
Closing Myth.