SMKs are useless things - Cutscenes
- William Wallet
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Is there any way I can trick Myth into using a QuickTime movie instead of SMKS? I made a test .smk ages ago but could never get it to play in Myth.
Is there a particular format I need to use? I know my way around a whole bunch of video formats but SMK is not one of them.
Is there a particular format I need to use? I know my way around a whole bunch of video formats but SMK is not one of them.
Okay I got the models but now I'm too dumb to do anything with 'em
- TarousZars
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- William Wallet
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Heh, I've no problem getting original cutscenes. I have Myth Extractor which can nick the TFL cutscenes, and the Soulblighter ones are a piece of piss to get at. I have a SMK viewer to watch them with too.
No - what I meant was creating new smks or perhaps getting Myth to use something like a Quicktime movie instead.
No - what I meant was creating new smks or perhaps getting Myth to use something like a Quicktime movie instead.
Okay I got the models but now I'm too dumb to do anything with 'em
Huh, I've been playing with this for a couple of hours now. Using The Rad Video Tools to try and convert some mpeg files into smk files and then have Myth open them. It doesn't work for me yet either.
Very annoying, as I have tried about 15 different settings in the converter. I want to do this for a campaign I may one day make so I'll keep at it. William did you experiment with the Rad Tools any?
Very annoying, as I have tried about 15 different settings in the converter. I want to do this for a campaign I may one day make so I'll keep at it. William did you experiment with the Rad Tools any?
Okay. This is what I have learned. The smacker library that comes with Myth reads files that are of the SMK2 format. The current version of Rad Video Tools makes files in SMK4 format. At least that what hex editing the original prologue.smk and my new replacemet prologue.smk tells me. When I hexedited my new file to start with SMK2 it at least started. Of course, the video was completely garbage because its the wrong codec but at least Myth played something. Will keep at this. SOoo close.
- William Wallet
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Okay. This finally worked for me. I... oh hey look, you figured it out too. Anyway, I downloaded the Old Smacker Tools which they still have on their website and it creates SMK2 files just fine.
You can get a copy of them here:
http://www.radgametools.com/down/Smacker/SmkTools.exe
and I think those are MS Windows only.
Then you can convert your qt or avi or collection of bitmaps or whatever into a .smk file for a cutscene. Which you then put in a cutscenes directory off of the Myth root directory.
You can get a copy of them here:
http://www.radgametools.com/down/Smacker/SmkTools.exe
and I think those are MS Windows only.
Then you can convert your qt or avi or collection of bitmaps or whatever into a .smk file for a cutscene. Which you then put in a cutscenes directory off of the Myth root directory.
- :) Da Cid (: McCl
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- William Wallet
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- Joined: Tue Mar 30, 2004 9:40 am
- Location: Perth Australia
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WOW!
Thanks man!
A post 1.5.1 thing with Quicktime movies would be awesome - but also, think of the joy of forcing people to convert their movies into such an archaic format! Almost a sadistic kind of pleasure... but I get away from the point.
Actually, though my SMKs never got off the ground, in Freedom 1 I left in cutscene names (like MIRRINGALE.SMK) so that in case I ever got it to work I could just insert the things. I was going to do the same for Freedom II. In any case, cutscenes aren't something that would be in the same .sit/zip. Too damned big and unecessary - but if one day I nut out some flash films of the cutscenes, maybe I'd offer them up to anyone who'd host em.
Thanks man!
A post 1.5.1 thing with Quicktime movies would be awesome - but also, think of the joy of forcing people to convert their movies into such an archaic format! Almost a sadistic kind of pleasure... but I get away from the point.
Actually, though my SMKs never got off the ground, in Freedom 1 I left in cutscene names (like MIRRINGALE.SMK) so that in case I ever got it to work I could just insert the things. I was going to do the same for Freedom II. In any case, cutscenes aren't something that would be in the same .sit/zip. Too damned big and unecessary - but if one day I nut out some flash films of the cutscenes, maybe I'd offer them up to anyone who'd host em.
Okay I got the models but now I'm too dumb to do anything with 'em