hey punkuser
Posted: Sun Jan 22, 2012 10:25 pm
is there a walkthrough for setting up the metaserver?
most of us beleive that it will be full of "gotchas" (i know the website isnt included, not sure about logins or ties to things, stats, whatever) and thats probably whats stopped people from actually making other servers.
i think my name's been locked, ive been forum banned and gagged long enough where i might just throw something together. likely not, but the info would be nice to have anyways.
shortlist of issues that came to mind:
1. account creation. need an interface to db or does everybody play as a guest or something?
2. how can people actually connect to it? mnet is part of the myth builds currently (as much as magma hates the idea of people thinking its affiliated with mnet)
3. are all the administrative tools and features included, or are those done through customization on the metaserver owners end?
4. can it run without talking to a web server to collect stats etc? i'm sure that game info is somehow sent to mnet currently.
5. how much bandwidth does it take? it seems simple enough. would I be stupid not to have it on a machine in a rack somewhere?
6. needs a domain name?
probably would start off running in my living room, as an intellectual curiosity at first.
most of us beleive that it will be full of "gotchas" (i know the website isnt included, not sure about logins or ties to things, stats, whatever) and thats probably whats stopped people from actually making other servers.
i think my name's been locked, ive been forum banned and gagged long enough where i might just throw something together. likely not, but the info would be nice to have anyways.
shortlist of issues that came to mind:
1. account creation. need an interface to db or does everybody play as a guest or something?
2. how can people actually connect to it? mnet is part of the myth builds currently (as much as magma hates the idea of people thinking its affiliated with mnet)
3. are all the administrative tools and features included, or are those done through customization on the metaserver owners end?
4. can it run without talking to a web server to collect stats etc? i'm sure that game info is somehow sent to mnet currently.
5. how much bandwidth does it take? it seems simple enough. would I be stupid not to have it on a machine in a rack somewhere?
6. needs a domain name?
probably would start off running in my living room, as an intellectual curiosity at first.