Myth 1.7.2 Linux - Black Boxes
Posted: Sun Apr 15, 2012 1:36 am
Hello, this is my first time posting here. I recently decided to try and run myth 2 on Linux. However, whenever i play a game (solo & multiplayer) There are always Black boxes around every object, including my own units (in addition to the health bar and the yellow box that appears when you select the unit). These appear for birds, satchels, everything(there wasnt a box for the windmill on willow creek)
I think this problem might be caused because i first tried to run myth on linux by upgrading it with the windows patch to 1.7.2 and using wine. I later on took the 1.7.2 patch for Linux and upgraded myth.
here are my myth_log details.
2012-04-15 11:29:34
Myth II 32-Bit Build 378 running under Linux ----------------------------------------------
Loading poweruser.txt... not found.
Error: Data Corrupted in Myth2Code/tag_files/tag_files.c, line #3720: the monolithic file '/home/vihaan/Desktop/Myth2/plugins/MD_VI v4 rc08 (Patch from rc07).omp' has a bad name
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
Mesa DRI Intel(R) Sandybridge Mobile x86/MMX/SSE2 | Tungsten Graphics, Inc | OpenGL 2.1
INFO: Loaded OpenAL library 'libopenal.so'
Error: Data Corrupted in Myth2Code/tag_files/tag_files.c, line #3720: the monolithic file '/home/vihaan/Desktop/Myth2/plugins/MD_VI v4 rc08 (Patch from rc07).omp' has a bad name
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Patch 1.7 Templates
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Running OpenGL at 1366 x 768
Starting mesh "AvA (Patrol Bloodshed)" with 1 plugin...
ava4final
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Disconnecting from metaserver.
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Disconnecting from metaserver.
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Disconnecting from metaserver.
Warning: Unable to find cutscene 'prologue'.
Running OpenGL at 1366 x 768
Starting mesh "Willow Creek"...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting single player game...
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Here are some crashlog details
2012-03-15 23:50:24
Myth II 32-Bit Build 378 running under Linux ----------------------------------------------
Loading poweruser.txt... not found.
Error: Data Corrupted in Myth2Code/tag_files/tag_files.c, line #3720: the monolithic file '/home/vihaan/Desktop/Myth2/plugins/MD_VI v4 rc08 (Patch from rc07).omp' has a bad name
Error: Data Corrupted in Myth2Code/tag_files/tag_files.c, line #3720: the monolithic file '/home/vihaan/Desktop/Myth2/plugins/Smells_Like_Death_in_Here_v1.1G.zip' has a bad name
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
Mesa DRI Intel(R) Sandybridge Mobile x86/MMX/SSE2 | Tungsten Graphics, Inc | OpenGL 2.1
INFO: Loaded OpenAL library 'libopenal.so'
Error: Data Corrupted in Myth2Code/tag_files/tag_files.c, line #3720: the monolithic file '/home/vihaan/Desktop/Myth2/plugins/MD_VI v4 rc08 (Patch from rc07).omp' has a bad name
Error: Data Corrupted in Myth2Code/tag_files/tag_files.c, line #3720: the monolithic file '/home/vihaan/Desktop/Myth2/plugins/Smells_Like_Death_in_Here_v1.1G.zip' has a bad name
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Patch 1.7 Templates
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Running OpenGL at 1366 x 768
Starting mesh "For Carnage Apply Within (Dark)" with 1 plugin...
Magma TFL Multipack
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1366 x 768
Starting mesh "If I Had a Trow..."...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1366 x 768
Starting mesh "Caer Cadarn (Light)" with 1 plugin...
Caer_Cadarn
Using 1.7.1 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Segmentation fault
/home/vihaan/Desktop/Myth2/Myth2() [0x807b737]
[0xf776d400]
/home/vihaan/Desktop/Myth2/Myth2(myth_net_process+0x5e) [0x815208e]
/home/vihaan/Desktop/Myth2/Myth2() [0x8154c4d]
/home/vihaan/Desktop/Myth2/Myth2(handle_network_endgame+0x9a4) [0x8158094]
/home/vihaan/Desktop/Myth2/Myth2() [0x80fd0d5]
/home/vihaan/Desktop/Myth2/Myth2(update_everything+0x47) [0x80fd657]
/home/vihaan/Desktop/Myth2/Myth2(main+0x1ed) [0x80fd8fd]
/lib32/libc.so.6(__libc_start_main+0xf3) [0xf73ac0f3]
There's another, earlier crash log in case you guys want it.
THANKS!
I think this problem might be caused because i first tried to run myth on linux by upgrading it with the windows patch to 1.7.2 and using wine. I later on took the 1.7.2 patch for Linux and upgraded myth.
here are my myth_log details.
2012-04-15 11:29:34
Myth II 32-Bit Build 378 running under Linux ----------------------------------------------
Loading poweruser.txt... not found.
Error: Data Corrupted in Myth2Code/tag_files/tag_files.c, line #3720: the monolithic file '/home/vihaan/Desktop/Myth2/plugins/MD_VI v4 rc08 (Patch from rc07).omp' has a bad name
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
Mesa DRI Intel(R) Sandybridge Mobile x86/MMX/SSE2 | Tungsten Graphics, Inc | OpenGL 2.1
INFO: Loaded OpenAL library 'libopenal.so'
Error: Data Corrupted in Myth2Code/tag_files/tag_files.c, line #3720: the monolithic file '/home/vihaan/Desktop/Myth2/plugins/MD_VI v4 rc08 (Patch from rc07).omp' has a bad name
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Patch 1.7 Templates
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Running OpenGL at 1366 x 768
Starting mesh "AvA (Patrol Bloodshed)" with 1 plugin...
ava4final
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Disconnecting from metaserver.
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Disconnecting from metaserver.
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Disconnecting from metaserver.
Warning: Unable to find cutscene 'prologue'.
Running OpenGL at 1366 x 768
Starting mesh "Willow Creek"...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting single player game...
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Here are some crashlog details
2012-03-15 23:50:24
Myth II 32-Bit Build 378 running under Linux ----------------------------------------------
Loading poweruser.txt... not found.
Error: Data Corrupted in Myth2Code/tag_files/tag_files.c, line #3720: the monolithic file '/home/vihaan/Desktop/Myth2/plugins/MD_VI v4 rc08 (Patch from rc07).omp' has a bad name
Error: Data Corrupted in Myth2Code/tag_files/tag_files.c, line #3720: the monolithic file '/home/vihaan/Desktop/Myth2/plugins/Smells_Like_Death_in_Here_v1.1G.zip' has a bad name
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
Mesa DRI Intel(R) Sandybridge Mobile x86/MMX/SSE2 | Tungsten Graphics, Inc | OpenGL 2.1
INFO: Loaded OpenAL library 'libopenal.so'
Error: Data Corrupted in Myth2Code/tag_files/tag_files.c, line #3720: the monolithic file '/home/vihaan/Desktop/Myth2/plugins/MD_VI v4 rc08 (Patch from rc07).omp' has a bad name
Error: Data Corrupted in Myth2Code/tag_files/tag_files.c, line #3720: the monolithic file '/home/vihaan/Desktop/Myth2/plugins/Smells_Like_Death_in_Here_v1.1G.zip' has a bad name
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Patch 1.7 Templates
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Running OpenGL at 1366 x 768
Starting mesh "For Carnage Apply Within (Dark)" with 1 plugin...
Magma TFL Multipack
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1366 x 768
Starting mesh "If I Had a Trow..."...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1366 x 768
Starting mesh "Caer Cadarn (Light)" with 1 plugin...
Caer_Cadarn
Using 1.7.1 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Segmentation fault
/home/vihaan/Desktop/Myth2/Myth2() [0x807b737]
[0xf776d400]
/home/vihaan/Desktop/Myth2/Myth2(myth_net_process+0x5e) [0x815208e]
/home/vihaan/Desktop/Myth2/Myth2() [0x8154c4d]
/home/vihaan/Desktop/Myth2/Myth2(handle_network_endgame+0x9a4) [0x8158094]
/home/vihaan/Desktop/Myth2/Myth2() [0x80fd0d5]
/home/vihaan/Desktop/Myth2/Myth2(update_everything+0x47) [0x80fd657]
/home/vihaan/Desktop/Myth2/Myth2(main+0x1ed) [0x80fd8fd]
/lib32/libc.so.6(__libc_start_main+0xf3) [0xf73ac0f3]
There's another, earlier crash log in case you guys want it.
THANKS!