Myth Kickstarter Project
Posted: Thu Oct 18, 2012 3:53 pm
http://www.kickstarter.com/projects/myt ... ythstarter
The Mythstarter project was founded by Myself, Michael Mars and Jesse Guiles. Colloquially known as oogaBooga, Renwood and Road. Since completing the high-quality Myth 4 Multiplayer Demo we've decided it would be insane not to take advantage of the skills, passion and ambition that we've always used to fuel our creative processes.
The controversy surrounding us has nothing to do with the quality of the things we have made. It has to do with personal politics of a community that, if banded together, is the most amazing and talented creative force i've had the pleasure of being a part of these past years.
If you have even the slightest bit of love for Myth, I hope you'll support us. The next video update will contain gameplay footage, project and budgeting information, as well as interviews with the us, the team.
Make no mistake, this is no power-grab. If this works, who exactly do you think is going to be making this game?
We'd hire skilled people from the myth community regardless of past interactions.
This is a time where we're asking people to forget their preconceptions, and base this solely on WHETHER OR NOT THEY WANT A NEW MYTH GAME MADE.
It's not about Me. It's not about Renwood. it's not about Road. It's about MYTH.
If this works, we aren't going to sit on the Myth franchise forever. We have aspirations to create a game in the Crysis3 engine after this, and would be MORE THAN HAPPY to put everyone who is currently in charge of Myth updating, in the same position they are now. We wouldnt WANT to disrupt the awesome things going on here - we would only be allowing you MORE freedom to do the things with the engine that you would want.
We are perfectly happy letting you, the Myth community, be the sole caretakers of the code after we move on. I cant think of any group better suited for it.
I have the utmost respect for you all as Myth players and supporters, and any personal politics are not as important as getting Myth back to the people.
If you agree, support us. Failure on our part just means amazing sends back your 10 dollars. You lose no money by supporting us if we fail, and if we succeed you GAIN A NEW MYTH TITLE.
I've come a long way since I started modding marathon maps, and I chose to support people that were in line with my view of what Myth should be. I stood my ground and took chances, and I never compromised in my vision. Why else do you think i've been bugging you to raise the projectile and monster and object limits? This is just an extension of that. if you guys don't wanna take the risk to expand Myth's potential, I guess we have to be the ones to step up and put the idea out there first.
We have contacts in the industry, we are getting interviewed by different sources, and this is not some fly-by-night operation. This is the coalescing of myth passions by some of the most passionate designers for Myth. We WANT to include you. Yes, even you Revan!
We wanted to have the second update out because it answers things we missed in the initial launch video, but I guess since Revan spilled the beans here I am doing damage control as usual
I wanted to make this more special, because I know how the community feels about a multitude of things, but make no mistake when I say this is FOR ALL OF US, NOT JUST ME REN AND ROAD. Everything i've ever done in Myth is to lead up to this point.
Can't stress this enough. We have the ability to do it by ourselves by hiring coders, but we'd rather have you guys as the dev team. Youd be making creative decisions, it wouldnt just be handed down from above with no input on your end. Youd get to do what youve always wanted - help make the new Myth game and put your own personal touch to it.
This could potentially unite the Myth community, if you can see past the fact it just so happened to be us 3 that initiated it.
Namaste.
-ooga
The Mythstarter project was founded by Myself, Michael Mars and Jesse Guiles. Colloquially known as oogaBooga, Renwood and Road. Since completing the high-quality Myth 4 Multiplayer Demo we've decided it would be insane not to take advantage of the skills, passion and ambition that we've always used to fuel our creative processes.
The controversy surrounding us has nothing to do with the quality of the things we have made. It has to do with personal politics of a community that, if banded together, is the most amazing and talented creative force i've had the pleasure of being a part of these past years.
If you have even the slightest bit of love for Myth, I hope you'll support us. The next video update will contain gameplay footage, project and budgeting information, as well as interviews with the us, the team.
Make no mistake, this is no power-grab. If this works, who exactly do you think is going to be making this game?
We'd hire skilled people from the myth community regardless of past interactions.
This is a time where we're asking people to forget their preconceptions, and base this solely on WHETHER OR NOT THEY WANT A NEW MYTH GAME MADE.
It's not about Me. It's not about Renwood. it's not about Road. It's about MYTH.
If this works, we aren't going to sit on the Myth franchise forever. We have aspirations to create a game in the Crysis3 engine after this, and would be MORE THAN HAPPY to put everyone who is currently in charge of Myth updating, in the same position they are now. We wouldnt WANT to disrupt the awesome things going on here - we would only be allowing you MORE freedom to do the things with the engine that you would want.
We are perfectly happy letting you, the Myth community, be the sole caretakers of the code after we move on. I cant think of any group better suited for it.
I have the utmost respect for you all as Myth players and supporters, and any personal politics are not as important as getting Myth back to the people.
If you agree, support us. Failure on our part just means amazing sends back your 10 dollars. You lose no money by supporting us if we fail, and if we succeed you GAIN A NEW MYTH TITLE.
I've come a long way since I started modding marathon maps, and I chose to support people that were in line with my view of what Myth should be. I stood my ground and took chances, and I never compromised in my vision. Why else do you think i've been bugging you to raise the projectile and monster and object limits? This is just an extension of that. if you guys don't wanna take the risk to expand Myth's potential, I guess we have to be the ones to step up and put the idea out there first.
We have contacts in the industry, we are getting interviewed by different sources, and this is not some fly-by-night operation. This is the coalescing of myth passions by some of the most passionate designers for Myth. We WANT to include you. Yes, even you Revan!
We wanted to have the second update out because it answers things we missed in the initial launch video, but I guess since Revan spilled the beans here I am doing damage control as usual
I wanted to make this more special, because I know how the community feels about a multitude of things, but make no mistake when I say this is FOR ALL OF US, NOT JUST ME REN AND ROAD. Everything i've ever done in Myth is to lead up to this point.
Can't stress this enough. We have the ability to do it by ourselves by hiring coders, but we'd rather have you guys as the dev team. Youd be making creative decisions, it wouldnt just be handed down from above with no input on your end. Youd get to do what youve always wanted - help make the new Myth game and put your own personal touch to it.
This could potentially unite the Myth community, if you can see past the fact it just so happened to be us 3 that initiated it.
Namaste.
-ooga