Save Game
Posted: Thu Apr 18, 2013 12:59 am
Hello, I am wondering why I am unable to save my game' The saved games tab is always greyed out. I am running version 1.7.2 on Linux. Which folder do the saved games get kept in? Perhaps my permissions are not set correctly.
Here is a copy of my 'myth_log.txt file'
2013-04-18 01:39:30
Myth II 32-Bit Build 378 running under Linux ----------------------------------------------
Loading poweruser.txt... OK.
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
Mesa DRI Intel(R) 945GM GEM 20091221 2009Q4 x86/MMX/SSE2 | Tungsten Graphics, Inc | OpenGL 1.4
INFO: Loaded OpenAL library 'libopenal.so.1'
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue'.
Running OpenGL at 1280 x 800 (VSync ON)
Starting mesh "Willow Creek"...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=0, UpdateCMapChunked=1
Error: File system Create in Myth2Code/tag_files/tag_files.c, line #2674: couldn't create local tag file '/usr/share/games/Myth II/saved games/Game1'
Error: File system Create in Myth2Code/recording.c, line #579: Unable to read the current recording header
Quitting single player game...
Warning: Unable to find cutscene 'prologue'.
Thank You.
Here is a copy of my 'myth_log.txt file'
2013-04-18 01:39:30
Myth II 32-Bit Build 378 running under Linux ----------------------------------------------
Loading poweruser.txt... OK.
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
Mesa DRI Intel(R) 945GM GEM 20091221 2009Q4 x86/MMX/SSE2 | Tungsten Graphics, Inc | OpenGL 1.4
INFO: Loaded OpenAL library 'libopenal.so.1'
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue'.
Running OpenGL at 1280 x 800 (VSync ON)
Starting mesh "Willow Creek"...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=0, UpdateCMapChunked=1
Error: File system Create in Myth2Code/tag_files/tag_files.c, line #2674: couldn't create local tag file '/usr/share/games/Myth II/saved games/Game1'
Error: File system Create in Myth2Code/recording.c, line #579: Unable to read the current recording header
Quitting single player game...
Warning: Unable to find cutscene 'prologue'.
Thank You.