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mesh:<unknown> error causing loathing to crash

Posted: Sat Apr 20, 2013 5:11 am
by Zaknafein
At first the issue was random, only striking once ever couple of hours.

Now I can't open any meshes in loathing with my current local, as it crashes whenever I try to load any of them. Pyro suggested that maybe it was an issue of conflicting tags, but I've resolved all tag ID conflicts.

Here is the error I get on loathing 1.8 (build 414):


2013-04-20 03:10:32 Loathing running under MacOS 1058 (Intel) ------------------------------------------------------------
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Patch 1.7 Templates
_TFV DTex Beta003
Green Berets Detail Textures
Loading Patch Files Succeeded
Error: File system Open in /Users/shadowknight/Projects/myth2/tools/MYTH 2/tag_files/tag_files.c, line #2581: couldn't open local tag file ':sound'.
Error: File system Open in /Users/shadowknight/Projects/myth2/tools/MYTH 2/tag_files/tag_files.c, line #1037: single_file_read() failed in tag_file_read()
model_index -1
Error: File system Open in /Users/shadowknight/Projects/myth2/tools/MYTH 2/definitions.c, line #506: couldn't read header for mesh lighting definition ' '.
Error: File system Open in /Users/shadowknight/Projects/myth2/tools/LOATHING/shadow_editor.c, line #99: mesh lighting missing.




And when I try in 1.7.2, I get a slightly different error:
Loading Patch Files Succeeded
Error: File system Open in tag_files.c, line #2585: couldn't open local tag file ':sound'.
Error: File system Open in tag_files.c, line #1037: single_file_read() failed in tag_file_read()
Error: File system Open in definitions.c, line #506: couldn't read header for mesh lighting definition ' '.
Error: File system Open in shadow_editor.c, line #135: mesh lighting missing.

Re: mesh:<unknown> error causing loathing to crash

Posted: Sat Apr 20, 2013 5:18 am
by Zaknafein
aaaand putting it in a new myth folder seems to have resolved the issue! bizarre