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Need help on abilities
Posted: Tue Jun 11, 2013 10:06 am
by paladin MAIK
I need to have a unit there were a few abilities. (eg switching between fire and lightning in the inventory)
This is something you can do without artifacts? Explain to me, and I do not know how to do it.
Re: Need help on abilities
Posted: Tue Jun 11, 2013 3:08 pm
by juliocpaes
paladin MAIK wrote:I need to have a unit there were a few abilities. (eg switching between fire and lightning in the inventory)
This is something you can do without artifacts? Explain to me, and I do not know how to do it.
Maik,
I believe that the plugin "mazzarins-demise-vi" has units with these capable of switching artifacts (or types of spells).
basically is a parameterization combination with "fear" + "map action" on plugin under construction.
do an extraction, check the map of actions. I guess it hard to make a unit with this ability.
http://tain.totalcodex.net/items/show/m ... -demise-vi
Julio
Re: Need help on abilities
Posted: Tue Jun 11, 2013 4:02 pm
by Point
you can give a unit artifacts via script though its much easier using a current version of fear you can select a group of items for a unit to have all the time....
Read the latest fear manual for tips and how to though here's the basics ....
>Create a projectile that references an artifact.. ( attack you want)
>Verify that the Artifact can be used by your unit (not restricted to some other unit)
>Create a projectile group and include all the projectiles that reference artifacts you want the unit to hold.
>Specify in fear monster tag the projectile group where it lists >Artifact/Ammo
>specify in monster tag check box x ALLOW multiple artifacts
>specify in monster tag Max Artifacts Carried 1-9
Re: Need help on abilities
Posted: Wed Jun 12, 2013 1:16 am
by paladin MAIK
Thanks guys, it worked