Weirdomodobons - What was the last version?

Talk about anything here.
Post Reply
WaaMatt
Posts: 47
Joined: Wed Mar 30, 2005 12:43 am
Location: San Francisco, CA

Post by WaaMatt »

What was the last version of Weirdomodobons and where might I be able to acquire it?
Waagh!
lank
Posts: 766
Joined: Tue Mar 02, 2004 1:46 am
Location: Sydney, NSW, Australia
Contact:

Post by lank »

the last version released was 1.2, which you can find in the uploads folder at hl.udogs.net.

i'm in the process of fixing it so that one or two things that broke in 1.4/1.5 are fixed. i also want to make it compatible with things like the fallen levels and tfl mappack (i.e. adding weird myrms and forest giants). there's a little still to do to make sure it's all working according to plan, and after that i'll try to rope some people into testing it. i'll post about it then. in the meantime, have fun and don't forget to tell your friends. :)
*toot*
WaaMatt
Posts: 47
Joined: Wed Mar 30, 2005 12:43 am
Location: San Francisco, CA

Post by WaaMatt »

Ah, thank you, lank. I'll gladly playtest any new version of one of my favorite plugins!
Waagh!
User avatar
Baak
Posts: 1109
Joined: Sat Mar 20, 2004 6:26 pm
Location: Mything

Post by Baak »

lank: is 1.2 different from weirdobodomons 2?

We've got both "1.2 Final" and "2" in our map/plugins list and the manual for them seems very different.

Always wondered. :)
lank
Posts: 766
Joined: Tue Mar 02, 2004 1:46 am
Location: Sydney, NSW, Australia
Contact:

Post by lank »

wm2 is a different version, with different units and abilities. it's also very much more complex. version 1.2 is the second update to version 1.0. :)
*toot*
User avatar
Baak
Posts: 1109
Joined: Sat Mar 20, 2004 6:26 pm
Location: Mything

Post by Baak »

Thought that might be how it worked. :)

We enjoy playing them both, though I must admit I haven't played enough to fully understand the implications of all the units and how to trade properly. ;)

I extracted the on-line manuals at one point because the popups on the site where I found them caused my browser to have seizures.
WaaMatt
Posts: 47
Joined: Wed Mar 30, 2005 12:43 am
Location: San Francisco, CA

Post by WaaMatt »

Baak, you absolutely MUST try WM in solo. It makes most of the levels impossible... But insanely fun.
Waagh!
User avatar
Road
Posts: 372
Joined: Fri Mar 19, 2004 3:23 pm

Post by Road »

Wasnt WM2 made by somebody other than the original creator?
Go go gadget sticky satchel!
Image
lank
Posts: 766
Joined: Tue Mar 02, 2004 1:46 am
Location: Sydney, NSW, Australia
Contact:

Post by lank »

wm2 was made almost entirely by goft, with some contribution (mostly months of testing) from skarg and me, while our order was still slightly active.

wm1 was made by bo'alor (our then leader), goft and me, with testing from all of MiR and a few select friends (where are you captain red?! my pie-maker won't stop making pies and my stockpile is really huge. the pressure on the bottom is so great that the pies are starting to fuse and soon it'll create a pie-sun that will destroy the world!).

eh-hem. sorry. :0
*toot*
User avatar
Baak
Posts: 1109
Joined: Sat Mar 20, 2004 6:26 pm
Location: Mything

Post by Baak »

lol!

I never thought to try this in solo... omg...

btw, where did the name come from in the first place? another of my "always wondered" mysteries... :)
lank
Posts: 766
Joined: Tue Mar 02, 2004 1:46 am
Location: Sydney, NSW, Australia
Contact:

Post by lank »

i'll spoil the mystery and tell you. in tfl, bo'alor made a little plugin called "weird mons", because all that he edited was the mons tag, and he made them weird, so it was a fairly obvious name. later on they were combined, and when he made it for myth two, it was the second version, so it was weirdobodomons. sorry. :p
*toot*
User avatar
Baak
Posts: 1109
Joined: Sat Mar 20, 2004 6:26 pm
Location: Mything

Post by Baak »

Very cool!

I still don't quite understand the "bodo" part... I looked up the word and got the following definition - somehow I don't think this quite fits:

Main Entry: Bo·do
Pronunciation: 'bO-(")dO
Function: noun
: a genus of minute usually ovoid biflagellate kinetoplastid protozoans (family Bodonidae) that are common in stagnant water, dung, and sewage and include numerous intestinal commensals of vetebrates


:laugh:
lank
Posts: 766
Joined: Tue Mar 02, 2004 1:46 am
Location: Sydney, NSW, Australia
Contact:

Post by lank »

i don't know what was in bo'alor's mind wen he chose it (though i do like the bo-do you've dug up :) ). it may be related to his name "bo" and "do" (like "di" or "bi" for two), or it could just be nonsense that sounded good. ;)
*toot*
Post Reply