Too much of something makes loathing crash
Posted: Fri Jun 20, 2014 1:28 am
I'm working on a solo map plugin (all plagiarized of course), and everything is going great. Except I have about 10-15 units that I want to put on the map, but it crashes every time I try. I can put them on other maps just fine, so it seems I am exceeding some limit loathing has.
I imagine I need to reduce the number of mesh effects and objects in order to fit them all in. Anyone have any ideas about bypassing this issue and trimming the fat?
Here is the download:
http://hl.udogs.net/files/Uploads/%20Us ... kbeta1.zip
I imagine I need to reduce the number of mesh effects and objects in order to fit them all in. Anyone have any ideas about bypassing this issue and trimming the fat?
Here is the download:
http://hl.udogs.net/files/Uploads/%20Us ... kbeta1.zip