Page 1 of 1

Heightmap in Nem's Mega 3D Terrain Generator

Posted: Sat Dec 06, 2014 8:03 pm
by Roarkes
Image
Image

Nem's Mega 3D Terrain Generator

If you want to do a heightmap for Myth 2, first you choose a .wal/wad file as a texture (later i'm gonna tell you how to make/edit .wal file with Jasc Pain Shop Pro 7, which i use). Or use a .wal file of your choice. Export it as a heightmap (bmp or jpeg) with Nem's Mega 3D Terrain Generator.
I use Quark editor (is a fps games editor, which works with Quake 2), for Dawn of Darkness.
With Nem's Mega 3D Terrain Generator, export as Quake map, than copy than copy the map structure in a Quake 2 map with Quark.
:wink:

Code: Select all

http://nemesis.thewavelength.net/

Code: Select all

http://quark.sourceforge.net/

Re: Heightmap in Nem's Mega 3D Terrain Generator

Posted: Sun Dec 07, 2014 8:56 am
by juliocpaes
Hey Roarkes,

this editor is only for game Quake or similar ?!

the game Myth,already has its own editor, which are "fear" and "loathing" ...you know?

(tool named "fear")

Image

(tool named "loathing")

Image

Re: Heightmap in Nem's Mega 3D Terrain Generator

Posted: Sun Dec 07, 2014 1:24 pm
by Roarkes
Yes, i know them, i just talked on a different aproach to making a heightmap wich maybe will work for the game. :)