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Posted: Tue Mar 28, 2006 3:58 am
by carlinho
just out of curiosity to see whatkind of solo maps to script and in which percentages....

Posted: Tue Mar 28, 2006 4:24 am
by Pyro
I voted first... therefore Pyro = Great. :P It depends on the level and the players... I picked hero solo mission with many enemies. But in the right group of people I am willing to play other things.

Posted: Tue Mar 28, 2006 6:06 am
by William Wallet
I voted for 2. No reason.

Posted: Tue Mar 28, 2006 7:46 am
by lank
big battles. either big or small armies against vast hordes with several avenues through which to approach the problem (e.g. flight from covenant) or sieges (e.g. shadow of the mountain).

a not too far distant second would be commando missions such as five champions - lots of enemies and a handful of units with various abilities.

Posted: Tue Mar 28, 2006 2:29 pm
by TarousZars
I voted for 2. But what i think i'd really like do put is something like what lank said.
lank wrote:small armies against vast hordes with several avenues through which to approach the problem


Some of my all time favorite levels. Gonens. Wall, Library. Get 4 or 5 guys. Give them all a few units of the same type. And kill some mindless zombies.

Posted: Tue Mar 28, 2006 4:08 pm
by Lugas
I (on my own with no one else to agree with me) voted for one hero who seeks allies. These kind of maps are great because unlocking new powers or getting an army bigger is fun! An example of this is Senex Silvae.

Posted: Tue Mar 28, 2006 6:24 pm
by Gleep
#5, duh.

Posted: Tue Mar 28, 2006 7:10 pm
by :) Da Cid (: McCl
William Wallet wrote:I voted for 2. No reason.
No reason WHAT SO EVER, hey Will?

-TGP-

Posted: Tue Mar 28, 2006 11:15 pm
by carlinho
wow I never thought that option #2 would be the favorite.
cool to know though, so I can plan different alternatives of maps that have all those most voted options.
Although i hate option #2, somehow I find it boring to have a 1 man army win the war.
but definitely yes for option #4 , #5 and why not maybe a #3.

Posted: Wed Mar 29, 2006 12:52 am
by Pyro
carlinho wrote:Although i hate option #2, somehow I find it boring to have a 1 man army win the war.
Hey you said small hero forces... not one man armies. :P

Posted: Wed Mar 29, 2006 10:13 am
by Caius Pupus
I've voted for 4. I've got no special reason, but the levels I remeber to be the funniest were that way. (Baaad english! Sorry)

Posted: Wed Mar 29, 2006 10:39 am
by William Wallet
:) Da Cid (: McCl wrote:
William Wallet wrote:I voted for 2. No reason.
No reason WHAT SO EVER, hey Will?

-TGP-
What are you impyling????

Posted: Sat Apr 01, 2006 6:20 pm
by carlinho
cool interesting percentages....

Posted: Tue Apr 04, 2006 11:43 am
by vinylrake
I'd opt for a variation of #1 (small forces against different enemies/different situations) or a variation of #5 : e.g. big battles, small force w/ different specials & weapons against a LOT of (but NOT ENDLESS) enemies.

I'd rather play "The Wall" or "The Great Library" two or three times in a row with different unit plugins than play a level that is going to take 45 minutes or more to play with endless enemies. I like different waves, and lots of enemies, but not endless.

Of course it could just be my ADD.

Posted: Wed Apr 05, 2006 8:22 am
by :) Da Cid (: McCl
Hmm...

This may influence my next hack-away at a Myth coop.

-TGP-