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Problem Fixer

Posted: Fri May 08, 2009 10:58 pm
by Deqlyn
Any help would be awesome

Yes i understand fighting 240 units at once is a bad idea

Vids of both crashes

http://hl.udogs.net/files/Uploads/%20Us ... 0twice.zip

Logs of both crashes

http://hl.udogs.net/files/Uploads/%20Us ... 20Logs.zip

Re: Problem Fixer

Posted: Fri Jun 19, 2009 12:33 pm
by Deqlyn
Bump *stares down pyro* : )

Re: Problem Fixer

Posted: Fri Jun 19, 2009 2:37 pm
by Graydon
Maybe _some_ information about what the hell that post is about?

Expecting people to download films of bugs, watch them, and just 'figure out' where the bug is, is a pretty high expectation. Why not outline the bugs, how you think they occur etc etc.

Demanding stuff, I promise, will get you nowhere really fast.

Re: Problem Fixer

Posted: Fri Jun 19, 2009 5:21 pm
by Myrd
The films do not crash when viewed on 1.7 final.

Have you actually experienced crashes on 1.7 final? If not, then the bug has probably already been fixed.

Re: Problem Fixer

Posted: Fri Jun 19, 2009 7:38 pm
by Pyro
The first film crashes for me at the 22:45 mark. The other one does not and ends around 16 minutes into it. However when I view them, they are using 1.7 beta gameplay so I don't know if that plays a part. I'm using 1.7 Modern. The logs show you made them while on the 1.7 Public Beta 1.

Re: Problem Fixer

Posted: Thu Jun 25, 2009 12:31 pm
by Deqlyn
I havent tried on the complete 1.7. Basically the game crahses when you hit a certain point for no reason, with the log being added into this.Not much else I can tell you. I guess I was waiting on a final 1.7 but it did crash in the 1.7 beta. Not sure if there was much difference. It didnt do it before Pyro added his latest script regarding Wraiths : )

Thanks for looking into this again. Ill try and get a group together and play.

Re: Problem Fixer

Posted: Thu Jun 25, 2009 1:28 pm
by Pyro
That script was added long ago! If you want this resolved you need to make it crash with 1.7. Since it crashed on a beta, no one is going to really put much effort into finding out why because it could have been fixed with 1.7.

Re: Problem Fixer

Posted: Fri Jun 26, 2009 12:04 pm
by Deqlyn
Alright maybe ill play myth if your lucky and get some people to play. AOE2 is just so much better...

Re: Problem Fixer

Posted: Fri Jun 26, 2009 4:49 pm
by Graydon
Deqlyn wrote:AOE2 is just so much better...
RTS is better than RTT???

What've you been smoking?

Re: Problem Fixer

Posted: Sat Jun 27, 2009 10:27 am
by haravikk
Graydon wrote:
Deqlyn wrote:AOE2 is just so much better...
RTS is better than RTT???

What've you been smoking?
That and even for an RTS, AOE2 is utter crap.

Re: Problem Fixer

Posted: Sat Jun 27, 2009 5:03 pm
by Melekor
Hey, AOE2 is a great game. AOE1 as well. I spent hundreds of hours playing each. (And more time playing Starcraft than both AOEs combined.)

I wouldn't compare them to Myth though. Saying AOE is better than Myth is like saying Tetris is better than Mario, or that Apples are better than Oranges.

Re: Problem Fixer

Posted: Sun Jun 28, 2009 7:52 pm
by Myrd
Melekor wrote:Saying AOE is better than Myth is like saying Tetris is better than Mario, or that Apples are better than Oranges.
Oranges are better than Apples.

Re: Problem Fixer

Posted: Mon Jun 29, 2009 9:02 am
by haravikk
Melekor wrote:Hey, AOE2 is a great game. AOE1 as well. I spent hundreds of hours playing each. (And more time playing Starcraft than both AOEs combined.)
I enjoyed AOE1 for a while, but eventually got bored of it. AOE2 has always felt like exactly the same thing with prettier graphics and more complexity (which IMO isn't a good thing, it just takes more learning before you can play effectively).
Plus in AOE2 the multiplayer is 99% archer's blood games which have to be the single most abhorent multiplayer game-type I've ever encountered. I'd rather play FPS rocket matches in cubes all day :P
Hell, even Myth's deathmatch option is better than archer's blood, as you still have to use your troops semi-effectively to get points.

Re: Problem Fixer

Posted: Mon Jun 29, 2009 12:05 pm
by Deqlyn
aoe2 relies more on strategy. they also have alot of custom stuff with no build that i play which makes it like RTT. So I mean as fun as gimble is the 36579145 and a half time. theres more variables in aoe2 which i like. and i havent played it in years. myth to me has become too predictable.

Not to mention RISK AOE2 is very fun.

EDIT: Not to mention you can get an AOE2 game in seconds with over 1500 something odd players. Unlike Myth where you wait for 20 minutes to get a game then someone suicides. Oranges are better than apples, im with you myrd.

Re: Problem Fixer

Posted: Mon Jun 29, 2009 12:29 pm
by Myrd
It would be nice to get 1500 people playing Myth..