Search found 310 matches

by Orlando the Axe
Wed Apr 21, 2004 7:09 pm
Forum: Map Making Support
Topic: Water and depth - Mine is screwed
Replies: 5
Views: 2896

:-/
You mis understood. I want the dwarf to be able to walk there. I don't want him to go underwater when he does so.




Edited By Orlando the Axe on 1082592592
by Orlando the Axe
Wed Apr 21, 2004 5:59 pm
Forum: Map Making Support
Topic: Water and depth - Mine is screwed
Replies: 5
Views: 2896

My dwarves go completely underwater in some places on my map where they should be able to go, but not go underwater. Is there a quick way to make all media depths the proper level? I tried just raising the mesh but that screwed up all the terrain stuff I have already done.
by Orlando the Axe
Tue Apr 20, 2004 4:05 pm
Forum: General Discussion
Topic: Nice website facelift! - But where be the fir'bolg?
Replies: 6
Views: 2762

by the way you will probably have to "right click" then "save as" on that link.
by Orlando the Axe
Tue Apr 20, 2004 4:03 pm
Forum: General Discussion
Topic: Nice website facelift! - But where be the fir'bolg?
Replies: 6
Views: 2762

Here you go Graydon. Let me know if you need anything. Hopefully this will work.
http://members.lycos.co.uk/slothimages/headerPSD.psd
by Orlando the Axe
Tue Apr 20, 2004 2:57 pm
Forum: General Discussion
Topic: 1.5 comments - Post 'em here
Replies: 72
Views: 35973

you have to click halfway to the target if you want them to hit your enemy.
by Orlando the Axe
Mon Apr 19, 2004 9:15 pm
Forum: General Discussion
Topic: Nice website facelift! - But where be the fir'bolg?
Replies: 6
Views: 2762

my computer is fixed now (kinda), I'll get them to you soon.
by Orlando the Axe
Sat Apr 17, 2004 5:21 am
Forum: General Discussion
Topic: Nice website facelift! - But where be the fir'bolg?
Replies: 6
Views: 2762

He is in the background at the top toward the right of the middle. His name is umm Steve.
by Orlando the Axe
Fri Apr 16, 2004 5:20 am
Forum: Technical Support
Topic: Small tag error - Help! ;)
Replies: 19
Views: 6442

This is what happened when my old CD became too scratched to install myth.
by Orlando the Axe
Sat Apr 10, 2004 10:21 pm
Forum: General Discussion
Topic: Petition!
Replies: 2
Views: 2278

I wish I had the ability to delete posts :(
by Orlando the Axe
Fri Apr 09, 2004 3:19 pm
Forum: Map Making Support
Topic: Will pc users ever have access...
Replies: 17
Views: 8098

it lets you extract collections on a pc.
by Orlando the Axe
Thu Apr 08, 2004 5:52 pm
Forum: General Discussion
Topic: I demand 1.4 film support
Replies: 4
Views: 2896

I demand satisfaction
by Orlando the Axe
Fri Apr 02, 2004 9:05 pm
Forum: Map Making Support
Topic: Importing a terrain map - How do i keep it from screwing up
Replies: 5
Views: 3690

ok I saved it as a greyscale and it worked thanks guys.
by Orlando the Axe
Fri Apr 02, 2004 4:01 pm
Forum: Map Making Support
Topic: Importing a terrain map - How do i keep it from screwing up
Replies: 5
Views: 3690

I was using a grid so I could paint it properly (so I layered it obviously). I tried pasting into the original and it did the same "grass becomes dwarf media" deal.
by Orlando the Axe
Thu Apr 01, 2004 10:47 pm
Forum: Map Making Support
Topic: Importing a terrain map - How do i keep it from screwing up
Replies: 5
Views: 3690

Ok I exported the terrain map then imported it right back and it worked correctly (without the changes I want). I edited it (using the colors of the exported map, all grey scale) and re-imported it with the changes. Result: all of the grass areas were changed to dwarf depth media and steep became d...
by Orlando the Axe
Wed Mar 31, 2004 4:51 pm
Forum: Technical Support
Topic: Playmyth ports - Is there an option..?
Replies: 8
Views: 4840

I'm pretty sure bungie.net used to use port 3453