Search found 27 matches
- Tue Mar 20, 2007 8:28 pm
- Forum: General Discussion
- Topic: Take 2 is dead.
- Replies: 20
- Views: 6790
- Mon Mar 19, 2007 2:58 pm
- Forum: Tain General Discussion
- Topic: Mazz 6 typo
- Replies: 2
- Views: 4013
Re: Mazz 6 typo
This is just something that gets at my obsessive-compulsiveness... but the Marilith unit has a typo in Mazz 6; when you select it, it's called a "Mariltih". OK, I just had to post that somewhere. I think there's a center in the Bahamas where you can get that looked into. ;) Sure.... but i...
- Sun Mar 18, 2007 11:55 pm
- Forum: Tain General Discussion
- Topic: Mazz 6 typo
- Replies: 2
- Views: 4013
Mazz 6 typo
This is just something that gets at my obsessive-compulsiveness... but the Marilith unit has a typo in Mazz 6; when you select it, it's called a "Mariltih". OK, I just had to post that somewhere.
- Sun Mar 18, 2007 11:25 pm
- Forum: Map Making Support
- Topic: Help compare these (tags only) plugs I made, how do I...
- Replies: 0
- Views: 2825
Help compare these (tags only) plugs I made, how do I...
I ripped Balor from the TFL plugin for Myth II, that I did fine and well, but I wanted to edit the Balor unit, and make him a ghost unit. The second link is as close as I get however, I need some help on him taking 'ghost-like' damage, as of now, arrows and such pass through him and don't do any dam...
- Sun Mar 18, 2007 3:44 am
- Forum: General Discussion
- Topic: Map where you're defending a castle?
- Replies: 16
- Views: 6332
- Thu Mar 15, 2007 11:17 pm
- Forum: General Discussion
- Topic: I'm sick of it
- Replies: 23
- Views: 8625
- Sun Mar 11, 2007 4:49 pm
- Forum: General Discussion
- Topic: Plugin location links
- Replies: 8
- Views: 3665
- Sun Mar 11, 2007 4:47 pm
- Forum: General Discussion
- Topic: Map where you're defending a castle?
- Replies: 16
- Views: 6332
Re: The Seventh God?
A good deal of what you're describing is an early level in The Seventh God solo series. But there are no thrall, the Zerks are enemies, and it's definitely not at night time. There ARE decorative walk ways with comp-controlled arcs standing permanently on them, and there is a fairly detailed color ...
- Sun Mar 11, 2007 1:05 am
- Forum: General Discussion
- Topic: Plugin location links
- Replies: 8
- Views: 3665
Plugin location links
OK, maybe it's a fault of mine that I always must look around for things & not find them, navigating through hl.udogs.net can be difficult, especially since the plugins aren't always named well & all the rare ones seem to be inside an individual users folder (out of many of them). So I decid...
- Sat Mar 10, 2007 10:10 pm
- Forum: General Discussion
- Topic: Map where you're defending a castle?
- Replies: 16
- Views: 6332
It's not UMS (great plugin, however), though the color map seems almost the same (the ground looks exactly like that in places), but the 'castle' is more detailed, there are flat 'walk-ways' which are only graphical (brick roads within the castle to the different entry points, but they zig zag aroun...
- Sat Mar 10, 2007 6:25 am
- Forum: General Discussion
- Topic: Map where you're defending a castle?
- Replies: 16
- Views: 6332
- Fri Mar 09, 2007 1:37 am
- Forum: General Discussion
- Topic: Map where you're defending a castle?
- Replies: 16
- Views: 6332
Map where you're defending a castle?
I remember this co-op map from years back, can't remember the name at all. But I remember you were in a castle like fortification. It was like Landing At White Falls in reverse; you had to defend from an onslaught entering the area from multiple sides; it was set at night and I believe there were fr...
- Tue Mar 06, 2007 11:46 pm
- Forum: General Discussion
- Topic: Something wrong with my Super Requiem of the Dead v2.0
- Replies: 8
- Views: 2711
- Tue Mar 06, 2007 2:24 pm
- Forum: General Discussion
- Topic: Visiting the Old Times
- Replies: 13
- Views: 4052
- Tue Mar 06, 2007 2:23 pm
- Forum: General Discussion
- Topic: Something wrong with my Super Requiem of the Dead v2.0
- Replies: 8
- Views: 2711