Search found 21 matches

by pallidice
Thu Sep 05, 2013 12:23 am
Forum: Technical Support
Topic: 1.8 OpenGL slowdown?
Replies: 26
Views: 12240

Re: 1.8 OpenGL slowdown?

this seems to work for me as well as far as i can tell
by pallidice
Fri Aug 23, 2013 7:48 pm
Forum: Technical Support
Topic: 1.8 OpenGL slowdown?
Replies: 26
Views: 12240

Re: 1.8 OpenGL slowdown?

heres what pyro wanted
by pallidice
Thu May 30, 2013 2:47 pm
Forum: Technical Support
Topic: Myth2 1.8 build 422
Replies: 8
Views: 3068

Re: Myth2 1.8 build 422

it is not an intel mac it is a Mac PPC MDD(mirror drive doors) 867mhz duel processers
by pallidice
Thu May 30, 2013 2:15 pm
Forum: Technical Support
Topic: Myth2 1.8 build 422
Replies: 8
Views: 3068

Re: Myth2 1.8 build 422

sorry i spoke to soon. has nothing to do with version has to do with OS. for some reason myth runs smooth on mac OS X 10.4 tiger and runs like a freeze laggy peice of crap on mac OS X 10.5 leopard.
by pallidice
Thu May 30, 2013 1:10 pm
Forum: Technical Support
Topic: Myth2 1.8 build 422
Replies: 8
Views: 3068

Myth2 1.8 build 422

hi pallidice here. Just wanted to inform you that the freezing issue did not seem to be solved like people were saying. I recently played cbi legendary on great library with 1.8 mac classic and ever 1 to 2 min there would be a 5 sec or more freezeup. For more info myth 1.8 beta 2 works awsome no fre...
by pallidice
Sun Apr 07, 2013 11:27 pm
Forum: General Discussion
Topic: Myth II 1.8.0 Public Beta
Replies: 163
Views: 149137

Re: Myth II 1.8.0 Public Beta

yes dtex works fine on this computer. and its a mirror drive doors 2001
by pallidice
Sun Apr 07, 2013 7:54 pm
Forum: General Discussion
Topic: Myth II 1.8.0 Public Beta
Replies: 163
Views: 149137

Re: Myth II 1.8.0 Public Beta

yes to everything on 1.7.2 execpt i dont think detail textures ever worked for me. graphics card is to shitty or didnt mess around enough
by pallidice
Sun Apr 07, 2013 2:42 pm
Forum: General Discussion
Topic: Myth II 1.8.0 Public Beta
Replies: 163
Views: 149137

Re: Myth II 1.8.0 Public Beta

is this 1.8
by pallidice
Sun Apr 07, 2013 2:19 pm
Forum: General Discussion
Topic: Myth II 1.8.0 Public Beta
Replies: 163
Views: 149137

Re: Myth II 1.8.0 Public Beta

pyro told me to post this. In 1.7.2 the option for open GL was available, now in 1.8 the only option i get is software screen#1. He demanded we get open GL to work with pallidices crappy computer. specs: PowerPC G4 dual 867Mhz 1mb L3 cache per processer MacOSX 10.4.11 Memeory- 1.75GB DDR SDram Graph...
by pallidice
Sat Mar 09, 2013 3:39 pm
Forum: Technical Support
Topic: keys not working
Replies: 1
Views: 1264

Re: keys not working

pyro has helped me solve this. the computer must be restarted for a plug and play keyboard it seems. thx pyro
by pallidice
Sat Mar 09, 2013 2:53 pm
Forum: Technical Support
Topic: keys not working
Replies: 1
Views: 1264

keys not working

hi pallidice here. I have a new computer with new problems. the problem is myth seems to disable certain keys sometimes. like the keys for rotationg the camera and the preset keys and so on. i have tried deleting myth and reinstalling it fresh which did nothing. tried deleting local folder and so on...
by pallidice
Sun Feb 10, 2013 5:32 pm
Forum: Technical Support
Topic: screen freeze up
Replies: 19
Views: 5290

Re: screen freeze up

diagnostic tool
by pallidice
Sun Feb 10, 2013 5:27 pm
Forum: Technical Support
Topic: screen freeze up
Replies: 19
Views: 5290

Re: screen freeze up

here is myth log by pallidice
by pallidice
Thu Jan 17, 2008 9:19 pm
Forum: Map Making Support
Topic: Inventory
Replies: 6
Views: 2311

Also i just extracted each unit. But to get it so there is inventory they carry atrifacts is it required to extract the Arti to go with it?
by pallidice
Thu Jan 17, 2008 9:12 pm
Forum: Map Making Support
Topic: Inventory
Replies: 6
Views: 2311

not quite the same subject but could someone tell me where u can get the specs on loathing? For example i remember in the old loathing the max cap for projectiles was 1024. i want to know what it is now among other things.