If you position your camera kinda like that and click in that red circle on or near the shadows of the weed things it will deselect your units. Might take a couple of clicks but it does deselect for some reason.
XP, v1.6 2009-03-25 20:16:08 Myth II Build 290 running under Modern Windows 5.010000 ---------------------------------------------- Scanning for software devices... Found 1 to use Scanning for Direct3D devices... Found 1 to use Scanning for 3Dfx devices... Found 0 to use Scanning for OpenGL devices....
Anyone else have this problem? I was in gimble the other night and when I had my entire group selected and clicked on an object like a wight piece or some scrap around waters edge or in semi-deep or deep water it deselects my units. I dunno what it is, I also tried clicking hide underwater objects b...
That has always happened when you get too close to high edge tower like places. Also happens on clash. Its been around forever and can easily be reproduced but doesn't happen often so thats prob why bungie didnt do anything about it before they came out with patch 1.3. It also does this with the war...
ok I'm just going to ignore Rens nonsense for now... Is it an attempt at a direct port or has gameplay been tinkered with to suit Myth II at all? It's M3 in M2, I had only planned on porting the units new to M3 and using most of the standard M2 units, this means the new M3 units will be tweaked a l...
Do satchel charges always go off or are they like dorf bottles and 'dud' I've seen a few dud but im wondering if its intentional. When carried by dorfs they don't _always_ explode when the dorf dies - that is a variable %. I don't believe satchels ever intentionally 'dud', but I could be wrong. In ...