Search found 38 matches
- Thu Jan 22, 2015 9:18 am
- Forum: Tain General Discussion
- Topic: Lost CDs
- Replies: 1
- Views: 18456
Lost CDs
Hi, I've been trying to find my lost CDs (I think I left them at an Ex's house) and while I found the cases, I cannot find the CDs. Does anyone know of a reasonable priced site that sells the games? The case isn't important, and if I can get them in a set that would be great. Sorry for the odd quest...
- Mon Aug 09, 2010 8:21 am
- Forum: General Discussion
- Topic: This is most likely a stupid question...
- Replies: 6
- Views: 1368
Re: This is most likely a stupid question...
Thanks everyone, what it was was that on GoC2, there are an additional 5 levels for TFL, but since I thought the download was only for Myth 2 I got confused with the GOR file. On a side note for GoC2, it's started causing my myth to crash. Here is the myth log: 2010-08-08 01:15:25 Myth II Build 356 ...
- Sat Jul 31, 2010 4:39 am
- Forum: General Discussion
- Topic: This is most likely a stupid question...
- Replies: 6
- Views: 1368
This is most likely a stupid question...
Some plugins come with a .gor file, where does that go in Myth 2 (if it does go there).
I've seen them before in Myth TFL, hence my own confusion, and yes I'm aware this is an idiot question lol
I've seen them before in Myth TFL, hence my own confusion, and yes I'm aware this is an idiot question lol
- Tue Jul 13, 2010 3:58 am
- Forum: General Discussion
- Topic: Any news on The Fallen's Vengeance?
- Replies: 4
- Views: 1302
Re: Any news on The Fallen's Vengeance?
Sounds great, can't wait to play it in future. Anyone able to help me? I installed the 1.7.1 patch, and when I played Willow Creak someone messed up the screen and I could only see a corner of the total screen and had to Ctrl Alt Del out of there. My myth log is below: 2010-07-13 10:55:11 Myth II Bu...
- Sun Jul 11, 2010 4:47 am
- Forum: General Discussion
- Topic: Any news on The Fallen's Vengeance?
- Replies: 4
- Views: 1302
Any news on The Fallen's Vengeance?
This is in no meant to be rude or hurry anyone along. I was just wondering if there was any news, I'm off uni for summer so thought I'd get back into Myth again.
- Thu Sep 06, 2007 12:22 pm
- Forum: General Discussion
- Topic: Alien dark tide?
- Replies: 34
- Views: 11448
- Thu Sep 06, 2007 4:43 am
- Forum: General Discussion
- Topic: Alien dark tide?
- Replies: 34
- Views: 11448
- Wed Sep 05, 2007 3:53 pm
- Forum: General Discussion
- Topic: Alien dark tide?
- Replies: 34
- Views: 11448
- Wed Sep 05, 2007 3:25 pm
- Forum: General Discussion
- Topic: Alien dark tide?
- Replies: 34
- Views: 11448
Nevermind, think I've found it:
http://web.archive.org/web/200104090939 ... o/darktide
http://web.archive.org/web/200104090939 ... o/darktide
- Wed Sep 05, 2007 3:05 pm
- Forum: General Discussion
- Topic: Alien dark tide?
- Replies: 34
- Views: 11448
Also I found this site http://web.archive.org/web/200104050306 ... hives.com/.
is it ust another website or is it really the mill (maybe its been started again :S
is it ust another website or is it really the mill (maybe its been started again :S
- Wed Sep 05, 2007 2:51 pm
- Forum: General Discussion
- Topic: Alien dark tide?
- Replies: 34
- Views: 11448
Alien dark tide?
Does anyone know where I can find this conversion?
Made by 'they might be mapmakers' (TMBM).
More 'info' here:
http://www.freewebs.com/soulblaster/tmbm.htm
Made by 'they might be mapmakers' (TMBM).
More 'info' here:
http://www.freewebs.com/soulblaster/tmbm.htm
- Tue Sep 04, 2007 8:49 am
- Forum: General Discussion
- Topic: TFL unit flavours, where to find them short of installing...
- Replies: 23
- Views: 9295
- Tue Sep 04, 2007 7:32 am
- Forum: General Discussion
- Topic: TFL unit flavours, where to find them short of installing...
- Replies: 23
- Views: 9295
- Fri Aug 31, 2007 4:40 pm
- Forum: Map Making Support
- Topic: Removing items
- Replies: 2
- Views: 1735
- Fri Aug 31, 2007 2:44 pm
- Forum: Map Making Support
- Topic: Removing items
- Replies: 2
- Views: 1735
Removing items
I know how to remove items already present on the map (via scripting), but how do you remove items generated by scenery (IE the watchers arm on 'shadow of the mountain' is generated when the arm box is detroyed but the arm box is scenery). Thanks for the help. PS. So far I have a geometry filter to ...