Search found 18 matches
- Sun Aug 24, 2008 10:24 am
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
- Sat Aug 23, 2008 9:27 pm
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
- Sat Aug 23, 2008 2:16 pm
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
Yeah, that is a very legitimate concern. That is why WARTBED has nothing at all to do with any trademarked games or franchises. The modules are separate from WARTBED and might perhaps be CaD:ed, but the legality of that would be questionable since the modules basically only convert original data own...
- Thu Aug 21, 2008 12:17 pm
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
I would be grateful for any help, and using your already established contacts would certainly be helpful! As for CaD letters, WARTBED is structured so that the game engine itself uses no proprietary code or data whatsoever, and all game support is done through modules, modules separate from the syst...
- Wed Aug 20, 2008 5:21 pm
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
- Wed Aug 20, 2008 3:24 pm
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
- Tue Aug 19, 2008 6:40 pm
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
- Tue Aug 19, 2008 2:44 pm
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
Oh, a bunch of posts to reply to! I am at UCT+1 (Stockholm, Sweden) so I am a bit out of synch with your posts. First, though not exactly the asked question, handling sprite- and 3D units in the same engine is relatively trivial. Sprite-based and 3D model units are subclasses of a generic unit class...
- Mon Aug 18, 2008 4:00 pm
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
Yes, by disassociating the presentation from the game as client and server the architecture is intended to support true multiplayer (as in more than 1v1) and spectators. Now, I want to stress that this is work in progress, and as you all know, with only a few programmers development times will be lo...
- Mon Aug 18, 2008 5:00 am
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
Multi-platform. It is written in Standard C++. The graphics is done in OGRE 3D, which is compatible out-of-the-box with Win32/64, OSX and Linux, and with forthcoming ports also with some consoles. I started out using Irrlicht, but it was too limited in low-level facilities and ported the graphics la...
- Sun Aug 17, 2008 2:51 pm
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
Most regimental RTT games (such as Waterloo: Napoleon's Last Battle, Gettysburg!, Shadow of the Horned Rat, Dark Omen, Myth and Total War) share similar mechanics. There are units divided into regiments that can take formations. Units have strengths and weaknesses that can be represented numerically...
- Sun Aug 17, 2008 10:21 am
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
Yeah, it was (and is)! Of course, I am biased, but I consider it the finest RTT game ever made! It is much better still on PC since you have better control of your units. If you want to play it again, I really recommend you to visit some of our boards, our community isn't very large yet, perhaps onl...
- Sun Aug 17, 2008 5:38 am
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
Ah, ok, that's different then, Well, the only things I really need are actually specifications for data and resource files, not the entire code base, though it would have been interesting to peruse them. As for out project, we're far beyond planning and have running applications for level editors et...
- Sat Aug 16, 2008 7:22 pm
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598
- Sat Aug 16, 2008 5:45 pm
- Forum: Technical Support
- Topic: FOSS remake project
- Replies: 41
- Views: 8598