Search found 5 matches
- Tue Oct 19, 2010 11:28 pm
- Forum: Map Making Support
- Topic: Ballistic ver 1.1 rendering problem
- Replies: 12
- Views: 4034
Re: Ballistic ver 1.1 rendering problem
Yup, same rendering problem with Vengeance. Sort of like a thin immovable film of static over the mesh rendered underneath.
- Mon Oct 18, 2010 12:09 am
- Forum: Map Making Support
- Topic: How to open chisel (Myth 3) in Windows?
- Replies: 9
- Views: 2420
Re: How to open chisel (Myth 3) in Windows?
Just what I needed! Thanks for the links!
- Sun Oct 17, 2010 7:09 am
- Forum: Map Making Support
- Topic: Ballistic ver 1.1 rendering problem
- Replies: 12
- Views: 4034
Re: Ballistic ver 1.1 rendering problem
Hi Amadeus, It was a driver issue I think. I don't have a graphics accelerator, (Just the onboard video adapter Intel 82945G Express Chipset). I tried it at a friends computer (he has a Nvidia Graphics accelerator) and Ballistic worked perfectly there. Is I possible for me to run ballistic with my c...
- Sat Oct 16, 2010 11:59 pm
- Forum: Map Making Support
- Topic: How to open chisel (Myth 3) in Windows?
- Replies: 9
- Views: 2420
How to open chisel (Myth 3) in Windows?
Hi! Could anyone direct me to downloading a Windows version of Chisel. [A Myth III tool that converts meshwork files into model files (.skl extension) ready for import into Ballistic.] or similar programs. I managed to open the .sit file, but cannot run the application under windows. [Also this was ...
- Mon Sep 27, 2010 2:17 am
- Forum: Map Making Support
- Topic: Ballistic ver 1.1 rendering problem
- Replies: 12
- Views: 4034
Ballistic ver 1.1 rendering problem
Hi, I've recently downloaded Ballistic ver 1.1 for myth TWA. When I try to open a mesh. The render window is all messed up. http://img267.imageshack.us/img267/6310/ballisticproblem.png This happens with every mesh and skeletal model render windows. The mesh seems to have rendered beneath the mess An...