Search found 3 matches
- Sun Jul 25, 2004 12:09 am
- Forum: Technical Support
- Topic: Quits unexpectedly when expected to
- Replies: 4
- Views: 2021
********** Host Name: Joker.local Date/Time: 2004-07-13 01:08:59 -0400 OS Version: 10.3.4 (Build 7H63) Report Version: 2 Command: Myth II 1.5 Path: /Myth/Myth II (Worlds) Æ’/Myth II 1.5 Version: ??? (???) PID: 1303 Thread: 0 Exception: EXC_BAD_ACCESS (0x0001) Codes: KERN_INVALID_ADDRESS (0x0001) at...
- Wed Jul 21, 2004 11:10 pm
- Forum: Technical Support
- Topic: Quits unexpectedly when expected to
- Replies: 4
- Views: 2021
It's a riddle, I know, but every time I quit Myth II (the latest version), I get informed that the software has quit unexpectedly, and I'm asked to send an error report. I've only had it quit once when I didn't expect it to, and that was after playing a while. But it always gives me this message wh...
- Thu Jul 15, 2004 6:21 pm
- Forum: Map Making Support
- Topic: Unit scale
- Replies: 2
- Views: 1943
It's been a while since I started up Fear and Loathing. I'm getting back into it, but I have a question that's driving me a little batty at the moment. Is there a tag setting which controls the scale that a unit's sprite is drawn at? I seem to remember there being some kind of 'scale' setting, but ...