Search found 13 matches
- Sat Jan 01, 2005 4:14 am
- Forum: Map Making Support
- Topic: Ultimate Team Battles question
- Replies: 7
- Views: 2507
But you're right, the project page should be updated, and as soon as I remember my password, I'll at least update the few projects I'm involved in. 'remember your password?' LOL. well, that's a scary sentiment there for us waiting sitting on our hands for these projects. But I guess you just mean t...
- Sat Jan 01, 2005 4:04 am
- Forum: Map Making Support
- Topic: TFL monsters on SB maps?
- Replies: 6
- Views: 2151
- Thu Dec 30, 2004 6:02 am
- Forum: Map Making Support
- Topic: TFL monsters on SB maps?
- Replies: 6
- Views: 2151
- Thu Dec 30, 2004 6:00 am
- Forum: Map Making Support
- Topic: In future vers. will it be possible to... - remove unit limits, etc
- Replies: 24
- Views: 8517
....Speaking of limits. One thing that I'm sure wouldn't cause any problems is the unit renaming character limit. I mean, I can't even rename my jmen/herons with names like they already have! The renaming letter limit needs to be doubled or maybe even tripled. It's a small thing, but things like th...
- Wed Dec 29, 2004 9:12 pm
- Forum: Map Making Support
- Topic: TFL monsters on SB maps?
- Replies: 6
- Views: 2151
This is probably a simple thing to do, but I need some help. I have Topaz and disassembled/extracted The Fallen Levels into my local folders to try and get TFL monsters into edited SB maps. I was able to put them down in TFL maps (for example, play with Balor all the way through TFL. cheap, but som...
- Wed Dec 29, 2004 9:05 pm
- Forum: Map Making Support
- Topic: In future vers. will it be possible to... - remove unit limits, etc
- Replies: 24
- Views: 8517
I simply want more units for single. I'm not into making maps enough to know how to script very well yet, so I just want to throw a ton of Thrall down on a big open map and see how many Trow it takes to wipe them all out. Maybe each version it can be upped a little at a time, maybe to 500, and then...
- Sun Dec 12, 2004 2:11 am
- Forum: Map Making Support
- Topic: In future vers. will it be possible to... - remove unit limits, etc
- Replies: 24
- Views: 8517
- Sun Dec 12, 2004 12:45 am
- Forum: Map Making Support
- Topic: In future vers. will it be possible to... - remove unit limits, etc
- Replies: 24
- Views: 8517
- Mon Dec 06, 2004 3:34 am
- Forum: Technical Support
- Topic: The 5 Champions plugin (corrupted again?) - most of it doesn't work for me
- Replies: 7
- Views: 2629
- Sun Dec 05, 2004 3:17 am
- Forum: Technical Support
- Topic: The 5 Champions plugin (corrupted again?) - most of it doesn't work for me
- Replies: 7
- Views: 2629
- Sat Dec 04, 2004 11:11 pm
- Forum: Technical Support
- Topic: The 5 Champions plugin (corrupted again?) - most of it doesn't work for me
- Replies: 7
- Views: 2629
So the Soulblighter legends campaign works for everyone else? I did notice, that when I completely delete the plugins, and redownload them and use them again, all the levels I played to before I can skip to once again, and the Soulblighter 'first level' is never triggered to even allow selection. M...
- Thu Dec 02, 2004 12:55 am
- Forum: Technical Support
- Topic: The 5 Champions plugin (corrupted again?) - most of it doesn't work for me
- Replies: 7
- Views: 2629
- Wed Dec 01, 2004 1:56 am
- Forum: Technical Support
- Topic: The 5 Champions plugin (corrupted again?) - most of it doesn't work for me
- Replies: 7
- Views: 2629
I've downloaded 'the 5 champions' plugin for Myth 2, and the SB champion plugin doesn't work at all. The levels load just as normal, with all normal units. TFL plugin for myth 2 with the TFL plugin works up until 'Ambush At Devils Outlook' where the whole game simply crashes; several levels prior t...