Search found 40 matches
- Sun Jun 18, 2006 10:46 pm
- Forum: Technical Support
- Topic: display settings / 256 colors faster?
- Replies: 4
- Views: 1539
I think software mode is already in 256 (8-bit) ? Are you having performance problems? I'm not sure where my problem lies. I am using wireless internet at a hotel. And I get freezes quite a bit. I had cable before and didn't have these problems. I really think it is just that the connection here ge...
- Sun Jun 18, 2006 2:18 am
- Forum: Technical Support
- Topic: move gesture and the overhead map pen
- Replies: 2
- Views: 1164
- Sun Jun 18, 2006 2:01 am
- Forum: Technical Support
- Topic: display settings / 256 colors faster?
- Replies: 4
- Views: 1539
- Wed Jun 14, 2006 1:15 am
- Forum: General Discussion
- Topic: windowed mode?
- Replies: 1
- Views: 1044
- Mon Jun 12, 2006 11:32 pm
- Forum: General Discussion
- Topic: suggestion - when viewing films, team colors
- Replies: 4
- Views: 1656
No, that's if you are playing the game. It doesn't work for films. Just d/l a film here and try what you said:Myrd wrote:I believe F8 toggles colors to Red vs Blue.
http://mwc06.com/results.php
Also, that does not guarantee that a color will be different from the map color.
- Mon Jun 12, 2006 5:57 pm
- Forum: General Discussion
- Topic: suggestion - when viewing films, team colors
- Replies: 4
- Views: 1656
I'm viewing a film and both teams have the captains color of white or very light gray... on a winter map! So you can't see any team movement AND you cannot tell the teams from each other. It would be nice to be able to select the teams colors when viewing a film. Or, the color selection algorithm s...
- Tue May 30, 2006 8:53 am
- Forum: Technical Support
- Topic: Myth keeps crashing upon startup
- Replies: 2
- Views: 1320
- Mon May 29, 2006 9:12 pm
- Forum: Technical Support
- Topic: Myth keeps crashing upon startup
- Replies: 2
- Views: 1320
I dont get it. Perhaps it's because I have hardware rendering selected. Here's the myth log: 2006-05-29 19:15:49 Myth II Build 261 running under Modern Windows 5.010000 ---------------------------------------------- Scanning for software devices... Found 1 to use Scanning for Direct3D devices... Co...
- Sun May 21, 2006 10:25 am
- Forum: General Discussion
- Topic: How do I use overhead map to move units?
- Replies: 16
- Views: 4392
- Sat May 20, 2006 10:35 am
- Forum: General Discussion
- Topic: How do I use overhead map to move units?
- Replies: 16
- Views: 4392
- Mon May 15, 2006 9:54 am
- Forum: General Discussion
- Topic: want Morte Della Luna and other Good solos
- Replies: 7
- Views: 2500
http://mythaddict.atvcowboy.com/?coopList=true
had it ... actually their local copy was gone. But their link to The Package had it.
Thanks again.
had it ... actually their local copy was gone. But their link to The Package had it.
Thanks again.
- Sun May 14, 2006 6:16 pm
- Forum: General Discussion
- Topic: want Morte Della Luna and other Good solos
- Replies: 7
- Views: 2500
- Wed May 10, 2006 9:31 am
- Forum: Technical Support
- Topic: What are the pros/cons of rendering methods?
- Replies: 1
- Views: 990
I have an ATI Radeon Graphics Card on a 2 gigahz machine with a gig of RAM. I'm wondering if I should choose software, Direct (ATI 3d RADEON) or OpenGL rendering. Which is fastest? I think that's what matters most to me. But also, which consumes more memory? Please outline the pros and cons of the ...
- Mon Apr 24, 2006 8:29 pm
- Forum: General Discussion
- Topic: where to d/l Wars of Reckoning?
- Replies: 4
- Views: 1408
how about here
http://hl.udogs.net/files....M=A
http://hl.udogs.net/files....M=A
- Mon Apr 24, 2006 8:25 pm
- Forum: General Discussion
- Topic: where to d/l Wars of Reckoning?
- Replies: 4
- Views: 1408