Search found 7 matches
- Wed Jul 13, 2005 10:57 pm
- Forum: Map Making Support
- Topic: Diablo Units, yet again... - help please
- Replies: 3
- Views: 1167
I have had this posted I think 3 times now....I have all the sprites for 22 units from DIABLO, and some effects (fireballs, lighting, etc). But I am not a MAC user, so I need someone who has AMBER to compile these units into collections...if you are interested please let me know...you can email me ...
- Sat Feb 19, 2005 8:36 pm
- Forum: Map Making Support
- Topic: Diablo Units - I need help
- Replies: 14
- Views: 4898
- Wed Feb 09, 2005 6:15 pm
- Forum: Map Making Support
- Topic: Diablo Units - I need help
- Replies: 14
- Views: 4898
unfortuneatly I can only post pictures that are already on the net, but I do have a picture of all the units that can be converted from Diablo (20) if youd like to see it please drop me an email (sean_bean123@lycos.com) and Ill gladly send you it, thanks
- Wed Feb 09, 2005 5:41 pm
- Forum: Map Making Support
- Topic: Diablo Units - I need help
- Replies: 14
- Views: 4898
- Wed Feb 09, 2005 3:33 pm
- Forum: Map Making Support
- Topic: Diablo Units - I need help
- Replies: 14
- Views: 4898
Thanks Graydon! Im glad your interested, I forgot that most avid Myth gamers are MAC users, so you are probably unfimiliar with the Diablo series. Im sure youll like the units that would come from its conversion. And I would totally be supportive of the use of them in your project, but I would like...
- Tue Feb 08, 2005 8:21 pm
- Forum: Map Making Support
- Topic: inventory - how do you implement the inventory?
- Replies: 1
- Views: 1071
- Mon Feb 07, 2005 10:42 pm
- Forum: Map Making Support
- Topic: Diablo Units - I need help
- Replies: 14
- Views: 4898
I have access to many fully animated Diablo one, and some Diablo 2 units, but I unfortunatly lack a MAC so I can't use AMBER and compile them into a workable unit in Myth 2 Diablo units used in Myth 2 mapping and plugins would add quite a new flavor to it... I found someone a while back to help me ...