Looking like it won't even make 1% of the goal.
I hope that at least this might have a humbling effect and encourage a couple people to perhaps be more honest in the future regarding their achievements. etc.
Not you road, I think you are a victim in all of this.
Search found 26 matches
- Wed Oct 31, 2012 2:45 pm
- Forum: General Discussion
- Topic: Myth Kickstarter Project
- Replies: 195
- Views: 64358
- Sat Oct 27, 2012 9:23 pm
- Forum: General Discussion
- Topic: Myth Kickstarter Project
- Replies: 195
- Views: 64358
Re: Myth Kickstarter Project
This post doesn't help your argument that you have any connection with reality. Where to begin? Ok, so you are attacking me for getting so frustrated with their dishonesty that I belittle them. You insult me because I make fun of them for not reaching their goal. I even agree my comments are harsh ...
- Sat Oct 27, 2012 3:23 am
- Forum: General Discussion
- Topic: Myth Kickstarter Project
- Replies: 195
- Views: 64358
Re: Myth Kickstarter Project
toe, there's a difference. there's been plenty of questions asked and various aspects of the project have been discussed and plenty of skepticism expressed at the lack of information provided, but all you are doing is mocking the project team because they aren't going to meet their goal. to what en...
- Sat Oct 27, 2012 1:12 am
- Forum: General Discussion
- Topic: Myth Kickstarter Project
- Replies: 195
- Views: 64358
Re: Myth Kickstarter Project
Oh for [expletive]'s sake.GodzFire wrote:Can an admin please delete toe's post.That's just really poor taste.
You piggyback that onto VR's post?
Seriously?
- Fri Oct 26, 2012 9:59 pm
- Forum: General Discussion
- Topic: Myth Kickstarter Project
- Replies: 195
- Views: 64358
Re: Myth Kickstarter Project
OK,edited for the taste level... (it was a gif animation of oogs stroking road's rotating trow model) and yes, it was the one thing in this thread worthy of being ashamed of. All other harsh criticisms and attempts at infusing some real-life based perspective into the poor saps' deluded reality notw...
- Fri Oct 26, 2012 8:11 pm
- Forum: General Discussion
- Topic: Myth Kickstarter Project
- Replies: 195
- Views: 64358
Re: Myth Kickstarter Project
Actually, the second vid is up. Check the updates tab. 5 days and just need $449,000 bucks. Yeah, they are jammin' now. They can get spectacularly close! If you consider their current take (OVER ONE-THOUSAND!!!) that they got in ONLY 10 days and they can just get quadruple those pledges in the next...
- Thu Oct 25, 2012 1:16 am
- Forum: General Discussion
- Topic: Myth Kickstarter Project
- Replies: 195
- Views: 64358
Re: Myth Kickstarter Project
Ditto. Last I heard there was to be an updated video soon. Ren and Ooga came over to my place to shoot some footage for the project. That was like three days ago but I know they where going to try to cover more on there end. The video was to answer many questions people had on the KS site. PLugins ...
- Sun Oct 21, 2012 3:27 am
- Forum: General Discussion
- Topic: Myth Kickstarter Project
- Replies: 195
- Views: 64358
Re: Myth Kickstarter Project
toecutter is easily the most bitter human being in all of myth So, is it me or the folks at Magma? Who is ruining myth now? I am fairly certain that you are well aware of my understanding of how games are made. Not just my quirky maps for Myth and Marathon, I mean my brief time spent actually in th...
- Sat Oct 20, 2012 10:41 pm
- Forum: General Discussion
- Topic: Myth Kickstarter Project
- Replies: 195
- Views: 64358
Re: Myth Kickstarter Project
You clowns want half a million to finish your unfocused craphole of a plugin? Renaming "Our Farewell" as "Myth 4" was dishonest enough. Trying to scam the internet out of half a million dollars to work on a horrible fanfic /3rd-party video game mod is a new low. You are NOT a dev...
- Mon Sep 21, 2009 5:17 am
- Forum: General Discussion
- Topic: Myth II 1.7 Final
- Replies: 95
- Views: 17768
Re: Myth II 1.7 Final
The only way I can describe the first bug is T-lag. Units kind of ignore their specials for a while when you hit t. They ignore the t-special command completely if they are attacking. Come to think of it, units ignore pretty much every command except taunt while attacking in 1.7. The second bug I ha...
- Tue Jun 30, 2009 5:07 pm
- Forum: General Discussion
- Topic: Myth II 1.7 Final
- Replies: 95
- Views: 17768
Re: Myth II 1.7 Final
figured it out, the new keyboard shares function keys with other commands....
- Tue Jun 30, 2009 4:55 pm
- Forum: General Discussion
- Topic: Myth II 1.7 Final
- Replies: 95
- Views: 17768
Re: Myth II 1.7 Final
My F7 key no longer works in game. just upgraded to osx 10.5 leopard,
- Mon Jun 01, 2009 7:32 pm
- Forum: General Discussion
- Topic: Official 1.7 Public Beta 2 Bug Reporting Thread
- Replies: 43
- Views: 19735
Re: 1.7 beta issues (mb?)
issues during 1.7 play: 1) PLAYER LOADING ISSUES, ESPECIALLY WITH A MIXTURE OF VERSIONS. 2) MOONWALKNG UNITS(MAGIC DIRT) EXAMPLE 1: ZERK MOONWALKS INTO THRALL FOR 15 SECONDS WHILE GETTING CHOPPED INSTEAD OF RUNNING AROUND HIM. EXAMPLE 2: UNIT RUNS INTO AND MOONWALKS IN PLACE WHEN THE DESTROYABLE FEN...
- Wed Jul 25, 2007 12:33 pm
- Forum: Map Making Support
- Topic: Heroes and Madmen 2007
- Replies: 6
- Views: 3226
Heroes and Madmen 2007
Hello all, I hope to finish in a few weeks what may be the final installment of heroes and madmen. larger map, new powerups, etc. team units like arch and dorf are slighty more robust, ghost dorfs are weaker. I would like any other suggestions or bugs you have noticed in heroes and madmen remix 05. ...
- Sun Jun 17, 2007 6:27 am
- Forum: Map Making Support
- Topic: Too many objects...?
- Replies: 20
- Views: 9454