Search found 160 matches
- Tue Aug 15, 2006 1:53 pm
- Forum: Map Making Support
- Topic: Cutscene .smks?
- Replies: 12
- Views: 5514
...
I'm pretty sure the TFL cutscenes can be found on the uDogs hotline in mp4 format (playable by latest Quicktime) so you could just hop on there and ask I guess. Or sift through the files via browser, I'm not sure where they're at but I'm sure that's where I got them from..
- Tue Aug 15, 2006 12:30 pm
- Forum: Map Making Support
- Topic: Any unit creators with free time?
- Replies: 8
- Views: 2779
...
I'm still holding my breath for Oak as I'm on a PC.. :( I'll edit this post as soon as I have one of the sketches scanned (in a few mins) http://ar-maps.aonservers.com/gfx/warmage01.gif http://ar-maps.aonservers.com/gfx/warmage02.gif http://ar-maps.aonservers.com/gfx/warmage03.gif Edit: Scans all do...
- Tue Aug 15, 2006 12:25 pm
- Forum: Map Making Support
- Topic: Extracting plugins
- Replies: 15
- Views: 6742
..
I think I got mine from somewhere on HL, or I might have had it on an old cd, where did you get yours from?
- Tue Aug 15, 2006 7:39 am
- Forum: Map Making Support
- Topic: Any unit creators with free time?
- Replies: 8
- Views: 2779
Any unit creators with free time?
I'm looking for someone who can create new units from scratch, based on concept sketches, that still have the feel of the original bungie units. I realize unit makers are really scarce these days but I still thought I'd ask, it's for an ambitious solo/co-op campaign project. Otherwise I'll just use ...
- Tue Aug 15, 2006 4:02 am
- Forum: Map Making Support
- Topic: Extracting plugins
- Replies: 15
- Views: 6742
..!
What the..! I hadn't really looked lately but it appears my version of Topaz doesn't have a disassemble command (any more)?! Heh, I just recently started using that whole typing in the first letters of a tag to get their fast with just about anything I do, I bet it will shave off hours from the work...
- Mon Aug 14, 2006 5:56 am
- Forum: General Discussion
- Topic: What about BoB?
- Replies: 6
- Views: 2402
!
Heh, the second time I came into this thread looking to see if you were referring to the order BoB.
- Mon Aug 14, 2006 5:43 am
- Forum: Map Making Support
- Topic: Extracting plugins
- Replies: 15
- Views: 6742
!
Ah, heh, disassemble..!
Never dared try that one, thanks a bunch guys, no more finger cramps!
Never dared try that one, thanks a bunch guys, no more finger cramps!
- Sun Aug 06, 2006 4:50 am
- Forum: Map Making Support
- Topic: Extracting plugins
- Replies: 15
- Views: 6742
...
I use Topaz (PC) for extracting stuff, though extracting every tag in a plug like Mazz V or TSG means you'll get crazy aches in your fingers from ctrl+e action.. I'm sure there are easier ways, I just haven't thought of any.. :D So using Topaz to just have a look at scripts might or might not be ove...
- Tue Aug 01, 2006 8:48 am
- Forum: Map Making Support
- Topic: Current Myth Projects String - Please List What your Working On 4 myth
- Replies: 182
- Views: 91294
..
Cool, thanks a lot Horus, that ' has been bugging me since the beginning of summer, didn't really look into a way of solving it :D A-Red: It plays a bit differently since I tried tweaking it to accomodate both for 4team and 2team meshes and it has a lot of water that hopefully :P leads to great wigh...
- Fri Jul 28, 2006 4:12 am
- Forum: Map Making Support
- Topic: Current Myth Projects String - Please List What your Working On 4 myth
- Replies: 182
- Views: 91294
...
I've started looking into scripting for a solo/coop project.. and I've almost managed to complete another multiplayer map, it's in the uploads folder on hotline if someone wants to have a sneak peak. http://hl.udogs.net/files/Uploads/%20User%20Uploads/Ar%27s%20Uploads/GraveReasonBeta1.zip (BB linkin...
- Tue Jul 18, 2006 8:00 am
- Forum: Map Making Support
- Topic: Peasant cavalry unit - does anyone remember
- Replies: 24
- Views: 7474
- Wed Jul 12, 2006 3:01 pm
- Forum: Map Making Support
- Topic: Snow that stays on map
- Replies: 13
- Views: 3329
- Mon Jun 19, 2006 10:21 am
- Forum: General Discussion
- Topic: and the dead piled to twice the height of a man
- Replies: 36
- Views: 9338
- Thu Jun 15, 2006 4:15 pm
- Forum: Map Making Support
- Topic: Gigantic mesh loathing grid.
- Replies: 5
- Views: 1834
- Sat May 27, 2006 4:00 am
- Forum: Map Making Support
- Topic: Map size limits - Multiplayer
- Replies: 32
- Views: 10647