Search found 160 matches

by TheHelmet
Tue Aug 15, 2006 1:53 pm
Forum: Map Making Support
Topic: Cutscene .smks?
Replies: 12
Views: 5514

...

I'm pretty sure the TFL cutscenes can be found on the uDogs hotline in mp4 format (playable by latest Quicktime) so you could just hop on there and ask I guess. Or sift through the files via browser, I'm not sure where they're at but I'm sure that's where I got them from..
by TheHelmet
Tue Aug 15, 2006 12:30 pm
Forum: Map Making Support
Topic: Any unit creators with free time?
Replies: 8
Views: 2779

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I'm still holding my breath for Oak as I'm on a PC.. :( I'll edit this post as soon as I have one of the sketches scanned (in a few mins) http://ar-maps.aonservers.com/gfx/warmage01.gif http://ar-maps.aonservers.com/gfx/warmage02.gif http://ar-maps.aonservers.com/gfx/warmage03.gif Edit: Scans all do...
by TheHelmet
Tue Aug 15, 2006 12:25 pm
Forum: Map Making Support
Topic: Extracting plugins
Replies: 15
Views: 6742

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I think I got mine from somewhere on HL, or I might have had it on an old cd, where did you get yours from?
by TheHelmet
Tue Aug 15, 2006 7:39 am
Forum: Map Making Support
Topic: Any unit creators with free time?
Replies: 8
Views: 2779

Any unit creators with free time?

I'm looking for someone who can create new units from scratch, based on concept sketches, that still have the feel of the original bungie units. I realize unit makers are really scarce these days but I still thought I'd ask, it's for an ambitious solo/co-op campaign project. Otherwise I'll just use ...
by TheHelmet
Tue Aug 15, 2006 4:02 am
Forum: Map Making Support
Topic: Extracting plugins
Replies: 15
Views: 6742

..!

What the..! I hadn't really looked lately but it appears my version of Topaz doesn't have a disassemble command (any more)?! Heh, I just recently started using that whole typing in the first letters of a tag to get their fast with just about anything I do, I bet it will shave off hours from the work...
by TheHelmet
Mon Aug 14, 2006 5:56 am
Forum: General Discussion
Topic: What about BoB?
Replies: 6
Views: 2402

!

Heh, the second time I came into this thread looking to see if you were referring to the order BoB. :lol:
by TheHelmet
Mon Aug 14, 2006 5:43 am
Forum: Map Making Support
Topic: Extracting plugins
Replies: 15
Views: 6742

!

Ah, heh, disassemble..!
Never dared try that one, thanks a bunch guys, no more finger cramps! :D
by TheHelmet
Sun Aug 06, 2006 4:50 am
Forum: Map Making Support
Topic: Extracting plugins
Replies: 15
Views: 6742

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I use Topaz (PC) for extracting stuff, though extracting every tag in a plug like Mazz V or TSG means you'll get crazy aches in your fingers from ctrl+e action.. I'm sure there are easier ways, I just haven't thought of any.. :D So using Topaz to just have a look at scripts might or might not be ove...
by TheHelmet
Tue Aug 01, 2006 8:48 am
Forum: Map Making Support
Topic: Current Myth Projects String - Please List What your Working On 4 myth
Replies: 182
Views: 91294

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Cool, thanks a lot Horus, that ' has been bugging me since the beginning of summer, didn't really look into a way of solving it :D A-Red: It plays a bit differently since I tried tweaking it to accomodate both for 4team and 2team meshes and it has a lot of water that hopefully :P leads to great wigh...
by TheHelmet
Fri Jul 28, 2006 4:12 am
Forum: Map Making Support
Topic: Current Myth Projects String - Please List What your Working On 4 myth
Replies: 182
Views: 91294

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I've started looking into scripting for a solo/coop project.. and I've almost managed to complete another multiplayer map, it's in the uploads folder on hotline if someone wants to have a sneak peak. http://hl.udogs.net/files/Uploads/%20User%20Uploads/Ar%27s%20Uploads/GraveReasonBeta1.zip (BB linkin...
by TheHelmet
Tue Jul 18, 2006 8:00 am
Forum: Map Making Support
Topic: Peasant cavalry unit - does anyone remember
Replies: 24
Views: 7474

It was actually a peasant riding a pig, the swineherd unit, it can be found on uDogs hotline > unit plugs
by TheHelmet
Wed Jul 12, 2006 3:01 pm
Forum: Map Making Support
Topic: Snow that stays on map
Replies: 13
Views: 3329

If you want the collection ref for the spider collection, just check the mons file for the spider as it should have a Collection Ref. scrollbar in it's upperleft corner.. right?

Then it's just a matter of tinting, or export the collection tags with tahoe and have a go at it..
by TheHelmet
Mon Jun 19, 2006 10:21 am
Forum: General Discussion
Topic: and the dead piled to twice the height of a man
Replies: 36
Views: 9338

Awesome, looking forward to the next epic part in the series! :D
by TheHelmet
Thu Jun 15, 2006 4:15 pm
Forum: Map Making Support
Topic: Gigantic mesh loathing grid.
Replies: 5
Views: 1834

I can hear ooga curse as he reads that :;):
I usually go with 'Define pattern' and then 'Fill'.. which pretty much does the same thing.. :D
by TheHelmet
Sat May 27, 2006 4:00 am
Forum: Map Making Support
Topic: Map size limits - Multiplayer
Replies: 32
Views: 10647

Anyone get an answer?
I'd be willing to pay for him to finish it!:0 :cool: