Wow...
You know.. wow..!:0 :0
Search found 160 matches
- Fri May 26, 2006 8:57 am
- Forum: Map Making Support
- Topic: Map size limits - Multiplayer
- Replies: 32
- Views: 10647
- Mon May 22, 2006 4:56 am
- Forum: Map Making Support
- Topic: MYTHmakers Unite - where are you mything from?
- Replies: 53
- Views: 28521
- Mon May 22, 2006 4:52 am
- Forum: General Discussion
- Topic: How do I use overhead map to move units?
- Replies: 16
- Views: 4279
- Fri May 19, 2006 7:05 am
- Forum: Map Making Support
- Topic: New Amber - for PC, Linux or OS X
- Replies: 73
- Views: 33062
- Tue May 16, 2006 7:12 am
- Forum: Map Making Support
- Topic: More problems with artifacts
- Replies: 11
- Views: 2831
I scrapped the artifact for that particular unit, since he was kind of uber compared to the other commanders I hid some crystals for him on the map instead.. Hopefully when the others get their artifacts they'll be more than on a par with him. On a completely (well, okay not completely) different n...
- Mon May 15, 2006 3:35 pm
- Forum: Map Making Support
- Topic: I would cry but I'm to frustrated.. - Yeah..
- Replies: 0
- Views: 1583
Can't find anywhere the size specs for the regular pregame pics... I'm fairly certain they were somewhere around 370xsomething.. Does anyone know? Edit: Sorry, was sure I had seen it somewhere in Jade, just tried a random bitmap and there we go, the error message states the specs. 377 x 190 are the...
- Fri May 12, 2006 5:51 am
- Forum: Map Making Support
- Topic: More problems with artifacts
- Replies: 11
- Views: 2831
Make sure the monsters that need to pickup the artifact have their desired projectile volumes set to the same setting in the monster tags.(small,large,or unwieldy) Setting desired projectile to small, and the projectile physics to small made it so that ghols were able to pick up the artifact as wel...
- Thu May 11, 2006 1:17 pm
- Forum: Map Making Support
- Topic: More problems with artifacts
- Replies: 11
- Views: 2831
- Wed Apr 26, 2006 4:21 pm
- Forum: General Discussion
- Topic: Cid needs encouragement. - Topic 800? No shit!
- Replies: 32
- Views: 13818
Stumbling over the old avatara threads stirs some old plans for old projects and speculations.. Just reading the avatara names from the demo makes me become all nostalgic and so I draw and doodle.. Do anyone make models from pencil sketches? I've got a few doodles and with names like Tfear, Malagig...
- Wed Apr 26, 2006 4:02 pm
- Forum: Map Making Support
- Topic: Scripting Help for Newb - A summoning of sorts..
- Replies: 20
- Views: 5642
Thanks for all the help guys! Looks like I somehow managed to solve it by going over the script action by action for the 100th time.. The script couldn't find the monsters I had referenced but it's ok now, if I make good time on the rest of the map it might be ready for release in a couple of weeks...
- Mon Apr 24, 2006 11:50 am
- Forum: Map Making Support
- Topic: Current Myth Projects String - Please List What your Working On 4 myth
- Replies: 182
- Views: 91294
I'm still working on my multiplayer project. It's a large 2-team map and will feature some scripting (if I ever get it done :nocomment: ) and hopefully some cool effects. Still working on the displacement map and unit trades as well as all the scripting which hasn't been going to plan, but I'm actu...
- Mon Apr 24, 2006 11:38 am
- Forum: Map Making Support
- Topic: Scripting Help for Newb - A summoning of sorts..
- Replies: 20
- Views: 5642
- Mon Apr 24, 2006 11:33 am
- Forum: General Discussion
- Topic: Cid needs encouragement. - Topic 800? No shit!
- Replies: 32
- Views: 13818
- Mon Apr 24, 2006 10:36 am
- Forum: Map Making Support
- Topic: Scripting Help for Newb - A summoning of sorts..
- Replies: 20
- Views: 5642
Yeah, no problem, I understood (after a few tries) that I had to duplicate the script, unit and projectiles tags and name them separately to make sure there were no scripting conflicts. 0 Conjurer uses summon initial (summon MARKER -> suma) 1 Conjurer uses summon starter (summon MORKER -> sumo) The...
- Sun Apr 23, 2006 1:01 pm
- Forum: Map Making Support
- Topic: Scripting Help for Newb - A summoning of sorts..
- Replies: 20
- Views: 5642
Bleh, I spoke to soon. I got Pyro's script to work, or at least partly since it would only summon 3 out of 4 demons each game. I then tried to implent a mirrored set of map actions for the opposing team but that didn't sit to well with myth and now I can't get it to work at all.. Myth Log reads: 20...