Search found 160 matches
- Mon Feb 12, 2007 5:37 pm
- Forum: General Discussion
- Topic: Mazz 6 tips please
- Replies: 21
- Views: 8960
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Are those the floats?
- Mon Feb 12, 2007 5:36 pm
- Forum: General Discussion
- Topic: Other Mazzarin's Demise themed plugins?
- Replies: 14
- Views: 8044
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I was gonna say Frenzy but that's not Mazz/Watcher so..
- Mon Feb 12, 2007 5:34 pm
- Forum: General Discussion
- Topic: pmnet down and fucked, but mnet is still up!
- Replies: 60
- Views: 22398
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Then again, Mao is still revered as pretty much a saint so we'll probably never know for certain..
- Mon Feb 12, 2007 5:31 pm
- Forum: Map Making Support
- Topic: Dissabling Fog of War
- Replies: 12
- Views: 3533
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Or just uncheck the Has limited terrain visibilty box in the mesh file?
I haven't tried this but it might be what you're looking for..
EDIT: nm, I just realized I had played around with that box, it only makes the entire map visible from start, not the units.
I haven't tried this but it might be what you're looking for..
EDIT: nm, I just realized I had played around with that box, it only makes the entire map visible from start, not the units.
- Mon Feb 12, 2007 5:29 pm
- Forum: Map Making Support
- Topic: Visible units limit ?
- Replies: 24
- Views: 9953
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AFAIK you'll have to count them yourself, but it shouldn't be that hard, just go through the actions that make your units appear and see how many units are appearing in each wave, add to that the maximum # of light units that _could_ be visible at that time and make sure the total number is under 40...
- Mon Feb 12, 2007 5:22 pm
- Forum: Tain General Discussion
- Topic: ideas for graphical improvements
- Replies: 31
- Views: 24986
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Back on the Mill I wouldn't dl a single file that didn't have an overhead or screenshot or thumbnail or something attached to it.. well, maybe if it was recommended by someone I trusted.. but otherwise I'd just stay away. I'm just worried people will feel it'd be to much trouble adding screenshots a...
- Mon Feb 12, 2007 5:19 pm
- Forum: Tain General Discussion
- Topic: 1.6 for Windows still showing Build 286? Identical to 289?
- Replies: 13
- Views: 10336
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There shouldn't be any problems with the versions available today, right? I'm about to DL the win 1.6 version, probably the full one since I don't care to much about bandwidth and it feels better to DL a bigger file
- Mon Feb 12, 2007 5:17 pm
- Forum: Tain General Discussion
- Topic: "beta" category?
- Replies: 4
- Views: 4886
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But would the download pop to latest downloads if the file was updated? 'Cause otherwise it'd be hard to notify people of newer versions, and you'd get a lot of people having different versions if you go through a couple of betas and such..
- Sun Feb 11, 2007 2:53 pm
- Forum: General Discussion
- Topic: Mazz 6 tips please
- Replies: 21
- Views: 8960
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Heh, Bungie.net
I guess just bomb them with demo's as early as possible, make sure the floats only have one of the stronger units to target initially..?
I guess just bomb them with demo's as early as possible, make sure the floats only have one of the stronger units to target initially..?
- Sun Feb 11, 2007 2:51 pm
- Forum: Tain General Discussion
- Topic: ideas for graphical improvements
- Replies: 31
- Views: 24986
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Even cooler, great work guys!
It'll be fun to see what the end result will be, if there ever is one
I bet you'll never run out of small improvements and special effects stuff
It'll be fun to see what the end result will be, if there ever is one
I bet you'll never run out of small improvements and special effects stuff
- Sat Feb 10, 2007 5:07 am
- Forum: Tain General Discussion
- Topic: ideas for graphical improvements
- Replies: 31
- Views: 24986
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Good ideas one and all, and I'm sure it's not meant as anything but constructive critiscism so if there's something the creator feels like adding or implenting then cool, but if not, then I still think no real harm done..
- Fri Feb 09, 2007 1:21 pm
- Forum: Tain General Discussion
- Topic: 1.6 for Windows still showing Build 286? Identical to 289?
- Replies: 13
- Views: 10336
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I'll just hold off downloading anything until monday then..
- Fri Feb 09, 2007 1:00 pm
- Forum: Tain General Discussion
- Topic: Welcome to the tain!
- Replies: 9
- Views: 8135
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GJ Doobs and other dudes! I like what I see!
- Mon Feb 05, 2007 11:04 am
- Forum: General Discussion
- Topic: What's left for Myth?
- Replies: 263
- Views: 111768
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I think it's cool the way it is, but expanding and adding stuff is cool most of the time, so long as they're not just added with any extra thought.
It should be stuff that actually serves some purpose. New mapmaking stuff/ possibilities is always fun.. though I struggle to use the ones we have now
It should be stuff that actually serves some purpose. New mapmaking stuff/ possibilities is always fun.. though I struggle to use the ones we have now
- Fri Feb 02, 2007 7:18 pm
- Forum: Map Making Support
- Topic: Sneak Peak Screenshots
- Replies: 14
- Views: 4256