Search found 6 matches

by Markejo
Mon Apr 24, 2006 3:12 am
Forum: Technical Support
Topic: Singleplayer intro and end mission screen slowdown
Replies: 10
Views: 2535

None. Task manager says everything's clean. System Idle Process usually hangs around 97-99%. And I always close out other programs before playing a game, so I don't know what it could have been.
by Markejo
Sun Apr 23, 2006 9:16 pm
Forum: Technical Support
Topic: Singleplayer intro and end mission screen slowdown
Replies: 10
Views: 2535

The 1.5.2 patch fixed it. Thanks Pyro.
by Markejo
Sun Apr 23, 2006 7:16 pm
Forum: Technical Support
Topic: Singleplayer intro and end mission screen slowdown
Replies: 10
Views: 2535

casulties, not caulties
by Markejo
Sun Apr 23, 2006 7:15 pm
Forum: Technical Support
Topic: Singleplayer intro and end mission screen slowdown
Replies: 10
Views: 2535

I copied the cutscenes over, but the real problem is with the end mission screens that show caulties and all that. There's still that ridiculously slow, choppy fade.
by Markejo
Sun Apr 23, 2006 1:57 pm
Forum: Technical Support
Topic: Singleplayer intro and end mission screen slowdown
Replies: 10
Views: 2535

Sorry about the late reply. I have an AMD Athlon XP 1900+ 1.6GHz, 512 MB RAM. My graphics card is an integrated GeForce2.
by Markejo
Sat Apr 22, 2006 7:01 pm
Forum: Technical Support
Topic: Singleplayer intro and end mission screen slowdown
Replies: 10
Views: 2535

I'm running Myth 2 v1.5.1 build 260 under Windows XP, Direct3D rendering at 1024x768. The game itself runs fine, but for some reason the scenario intro and end mission screens are incredibly slow. The fading takes forever, mouse movement is very choppy, but the voices and music work fine. I run no ...