Search found 471 matches
- Sat Jun 08, 2019 4:48 pm
- Forum: General Discussion
- Topic: Myth II 1.8.3 Released!
- Replies: 18
- Views: 39062
Re: Myth II 1.8.3 Released!
Are Fear and Loathing going to be 64-bit as well? I installed 1.8.3, but while the Myth app itself is 64-bit, Fear and Loathing are showing as 32-bit.
- Mon Aug 26, 2013 7:38 pm
- Forum: General Discussion
- Topic: 1.8 IS UNPLAYABLE PIECE OF GARBAGE
- Replies: 7
- Views: 2794
Re: 1.8 IS UNPLAYABLE PIECE OF GARBAGE
It's been working just fine for me. Best one yet, in fact.
- Tue Jun 18, 2013 4:15 pm
- Forum: Technical Support
- Topic: linux and wine problems with update 1.8 (Jinn, LAN, ...)
- Replies: 18
- Views: 8534
Re: Jinn doesn't work in 1.8
Jinn's working fine for me. May try re-downloading the plugins?
- Sat May 04, 2013 1:55 pm
- Forum: General Discussion
- Topic: For those that have tried 1.8...Mapsets.. alphabetical poll
- Replies: 21
- Views: 15186
Re: For those that have tried 1.8...Mapsets.. alphabetical p
I'm still confused about why anyone ever even wanted the maps to be sorted by the number of meshes in them. To me that's like a company sorting their list of employees by how many kids they have. I'm sure there was a good reason behind it (well, I hope there was) but I don't see it, so could someone...
- Mon Dec 10, 2012 9:05 pm
- Forum: Technical Support
- Topic: "Insert your CD or do a full install" ???
- Replies: 12
- Views: 5447
Re: "Insert your CD or do a full install" ???
Putting slashes in your filenames generally isn't a good idea. OSX uses the '/' for its filesystem. Usually the system can fudge around it ok, but it does cause problems now and then.
- Sat Dec 01, 2012 5:06 pm
- Forum: Technical Support
- Topic: How to install from Total Codex on MacOS 10.8.2?
- Replies: 5
- Views: 2790
Re: How to install from Total Codex on MacOS 10.8.2?
As far as I know TFL won't work on Mountain Lion, because it requires Rosetta. You can play the TFL levels in Myth 2, though, with the "Fallen Levels" plugin. (http://www.projectmagma.net/downloads/)
- Tue Nov 06, 2012 3:12 pm
- Forum: Map Making Support
- Topic: Heroes Who Dare Released for Public Consumption
- Replies: 60
- Views: 28640
Re: Are there any Heroes Who Dare ??
Some bows are big, some are small. Like swords. Some Medieval longbows were over 7 feet in length, depending on who was using it.
- Mon Nov 05, 2012 8:35 am
- Forum: General Discussion
- Topic: LOL Iron!
- Replies: 49
- Views: 19116
Re: LOL Iron!
All this talk about bacon makes me want to play Deathspank again…
- Sat Oct 27, 2012 2:00 pm
- Forum: General Discussion
- Topic: Myth Kickstarter Project
- Replies: 195
- Views: 64324
Re: Myth Kickstarter Project
OK, I think we all need to simmer down and take a step back and look at this. There are too many personal grudges and vindictiveness to really look at this objectively. Guys (speaking to Ooga, Ren, and Road), I’m not a hater. I don’t have problems with any of you and I don’t want to start now....
- Mon Oct 15, 2012 6:43 am
- Forum: General Discussion
- Topic: Has Become Another GodzfIre's Whatever BS Thread
- Replies: 12
- Views: 3165
Re: Valley of Despair - Legendary Win Challenge & Films
I do. It's kind of a nervous habit.GHOST® wrote:As a side note, i'm just curious, does not ANYONE read included Read Me's anymore?
- Tue Oct 09, 2012 5:32 pm
- Forum: Map Making Support
- Topic: River of Gold/life, impervious to untag?
- Replies: 21
- Views: 7966
Re: River of Gold/life, impervious to untag?
Wait, did I just hear Zak accuse someone of lack of originality?
- Mon Oct 01, 2012 10:45 am
- Forum: General Discussion
- Topic: Myth III v1.4.1
- Replies: 25
- Views: 12662
Re: Myth III v1.4.1
I think a bigger problem than speed are those who have a bandwidth cap or have to pay-per-megabyte.
- Fri Sep 28, 2012 7:54 pm
- Forum: General Discussion
- Topic: Plugin - Valley of Despair
- Replies: 68
- Views: 12490
Re: Plugin - Valley of Despair
It actually sounds pretty funny in the context it's in. I picture a bunch of corporate bigwigs sitting around a conference table with pie charts and motivational posters talking about Myth plugins.
- Fri Sep 28, 2012 5:25 pm
- Forum: General Discussion
- Topic: Myth III v1.4.1
- Replies: 25
- Views: 12662
Re: Myth III v1.4.1
Awesome! Myth 3 is alive again! Played a couple of levels in 10.8.2, worked fine, and it looks pretty good on new hardware.
- Wed Sep 12, 2012 1:55 pm
- Forum: Map Making Support
- Topic: File Extension for Exported Map Action Files
- Replies: 3
- Views: 2859
Re: File Extension for Exported Map Action Files
Great, now they're going to get all mixed up with my Grlib Cppima Scilimag files…